Core/Spells: Improved spell category cooldown handling

* Category cooldown is stored with the spell that started the cooldown (and only resetting cooldown on that spell will clear cooldowns on entire category - this fully mirrors client behavior)
* This significantly reduces the amount of data saved to database for cooldowns
* Spell casts from items that have a different category specified than on spell will now check for cooldown during the cast

(cherry picked from commit 1efb3f08e2)

Closes #15766
Closes #15137
Closes #14837
This commit is contained in:
Shauren
2015-10-29 17:55:57 +01:00
parent 3f32307d37
commit 7dcddd90be
12 changed files with 155 additions and 139 deletions

View File

@@ -1154,6 +1154,8 @@ CREATE TABLE `character_spell_cooldown` (
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier',
`item` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Item Identifier',
`time` int(10) unsigned NOT NULL DEFAULT '0',
`categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id',
`categoryEnd` int(10) unsigned NOT NULL DEFAULT '0';
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
@@ -2301,6 +2303,8 @@ CREATE TABLE `pet_spell_cooldown` (
`guid` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Global Unique Identifier, Low part',
`spell` mediumint(8) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell Identifier',
`time` int(10) unsigned NOT NULL DEFAULT '0',
`categoryId` int(10) unsigned NOT NULL DEFAULT '0' COMMENT 'Spell category Id',
`categoryEnd` int(10) unsigned NOT NULL DEFAULT '0';
PRIMARY KEY (`guid`,`spell`)
) ENGINE=InnoDB DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;