diff --git a/src/server/game/Handlers/AuctionHouseHandler.cpp b/src/server/game/Handlers/AuctionHouseHandler.cpp index 45c0f7bed42..223bb7dd5c7 100755 --- a/src/server/game/Handlers/AuctionHouseHandler.cpp +++ b/src/server/game/Handlers/AuctionHouseHandler.cpp @@ -336,6 +336,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data) } SQLTransaction trans = CharacterDatabase.BeginTransaction(); + newItem->SaveToDB(trans); AH->SaveToDB(trans); _player->SaveInventoryAndGoldToDB(trans); CharacterDatabase.CommitTransaction(trans);