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*Revert the aura display fix of TC1 because it may not be needed in TC2.
--HG-- branch : trunk
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@@ -673,7 +673,7 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask
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if(sWorld.getConfig(CONFIG_ALLOW_TWO_SIDE_INTERACTION_GROUP) && index == UNIT_FIELD_BYTES_2)
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{
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DEBUG_LOG("-- VALUES_UPDATE: Sending '%s' the blue-group-fix from '%s' (flag)", target->GetName(), ((Player*)this)->GetName());
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*data << ( m_uint32Values[ index ] & ((UNIT_BYTE2_FLAG_SANCTUARY | UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5) << 8) ); // this flag is at uint8 offset 1 !!
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*data << ( m_uint32Values[ index ] & ((UNIT_BYTE2_FLAG_SANCTUARY /*| UNIT_BYTE2_FLAG_AURAS | UNIT_BYTE2_FLAG_UNK5*/) << 8) ); // this flag is at uint8 offset 1 !!
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ch = true;
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}
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