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[8235] Fixed typos in ACTION_T_SET_INVINCEABILITY_HP_LEVEL. Author: VladimirMangos
Thanks to Zor for pointing. --HG-- branch : trunk
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@@ -137,7 +137,7 @@ Each event type has its own specific interpretation of it's params, like every e
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39 ACTION_T_CALL_FOR_HELP Radius Call any friendly out-of-combat creatures in a radius (Param1) to attack current creature's target.
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40 ACTION_T_SET_SHEATH Sheath Sets sheath state for a creature (0 = no weapon, 1 = melee weapon, 2 = ranged weapon).
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41 ACTION_T_FORCE_DESPAWN No Params Despawns the creature
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42 ACTION_T_SET_INVINCEABILITY_HP_LEVEL hp_level, is_percent Set min. health level for creature that can be set at damage as flat value or percent from max health
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42 ACTION_T_SET_INVINCIBILITY_HP_LEVEL hp_level, is_percent Set min. health level for creature that can be set at damage as flat value or percent from max health
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* = Use -1 where the param is expected to do nothing. Random constant is generated for each event, so if you have a random yell and a random sound, they will be linked up with each other (ie. param2 with param2).
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@@ -739,7 +739,7 @@ Despawns the creature (in or out of combat)
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No parameters
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-------------------------
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42 ACTION_T_SET_INVINCEABILITY_HP_LEVEL
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42 ACTION_T_SET_INVINCIBILITY_HP_LEVEL
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-------------------------
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Parameter 1: min. health level for creature that can be set at damage, 0 used as absent min. health value for apply damage.
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Parameter 2: format of paramater 1 value
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