diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 8c4de2a9efe..b43b6255447 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -2364,6 +2364,7 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) // if target is flagged for pvp also flag caster if a player if (unit->IsPvP() && m_caster->GetTypeId() == TYPEID_PLAYER) enablePvP = true; // Decide on PvP flagging now, but act on it later. + SpellMissInfo missInfo2 = DoSpellHitOnUnit(spellHitTarget, mask, target->scaleAura); if (missInfo2 != SPELL_MISS_NONE) @@ -2504,6 +2505,10 @@ void Spell::DoAllEffectOnTarget(TargetInfo* target) unit->SetStandState(UNIT_STAND_STATE_STAND); } + // Check for SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER + if (m_spellInfo->HasAttribute(SPELL_ATTR7_INTERRUPT_ONLY_NONPLAYER) && unit->GetTypeId() != TYPEID_PLAYER) + caster->CastSpell(unit, SPELL_INTERRUPT_NONPLAYER, true); + if (spellHitTarget) { //AI functions diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index ce8058beda3..53a9de5436f 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -303,6 +303,8 @@ enum SpellEffectHandleMode typedef std::list> DispelList; +static const uint32 SPELL_INTERRUPT_NONPLAYER = 32747; + class TC_GAME_API Spell { friend void Unit::SetCurrentCastSpell(Spell* pSpell);