Rename 'Hostil' to 'Hostile'

Credits to NoFantasy (Mangos)
Closes issue #411

--HG--
branch : trunk
This commit is contained in:
Spp
2010-03-09 11:11:10 +01:00
parent c716c0e5e5
commit 8034a6c48e
63 changed files with 260 additions and 260 deletions

View File

@@ -127,13 +127,13 @@ Unit* UnitAI::SelectTarget(SelectAggroTarget targetType, uint32 position, float
void UnitAI::SelectTargetList(std::list<Unit*> &targetList, uint32 num, SelectAggroTarget targetType, float dist, bool playerOnly, int32 aura)
{
const std::list<HostilReference*> &threatlist = me->getThreatManager().getThreatList();
const std::list<HostileReference*> &threatlist = me->getThreatManager().getThreatList();
if (threatlist.empty())
return;
DefaultTargetSelector targetSelector(me, dist,playerOnly, aura);
for (std::list<HostilReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
for (std::list<HostileReference*>::const_iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
if (targetSelector((*itr)->getTarget()))
targetList.push_back((*itr)->getTarget());
@@ -167,8 +167,8 @@ void UnitAI::DoAddAuraToAllHostilePlayers(uint32 spellid)
{
if (me->isInCombat())
{
std::list<HostilReference*>& threatlist = me->getThreatManager().getThreatList();
for (std::list<HostilReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit *pTemp = Unit::GetUnit(*me,(*itr)->getUnitGuid()))
if (pTemp->GetTypeId() == TYPEID_PLAYER)
@@ -182,8 +182,8 @@ void UnitAI::DoCastToAllHostilePlayers(uint32 spellid, bool triggered)
{
if (me->isInCombat())
{
std::list<HostilReference*>& threatlist = me->getThreatManager().getThreatList();
for (std::list<HostilReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList();
for (std::list<HostileReference*>::iterator itr = threatlist.begin(); itr != threatlist.end(); ++itr)
{
if (Unit *pTemp = Unit::GetUnit(*me,(*itr)->getUnitGuid()))
if (pTemp->GetTypeId() == TYPEID_PLAYER)