From 806a018ae32da774781fbcc6bf7cd59c91f49e95 Mon Sep 17 00:00:00 2001 From: n0n4m3 Date: Fri, 25 Dec 2009 11:11:27 +0100 Subject: [PATCH] Update jugement damage calculation for 3.2. by tali --HG-- branch : trunk --- src/game/SpellEffects.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/SpellEffects.cpp b/src/game/SpellEffects.cpp index f7c4d863dcc..48e73a40001 100644 --- a/src/game/SpellEffects.cpp +++ b/src/game/SpellEffects.cpp @@ -733,7 +733,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx) { float ap = m_caster->GetTotalAttackPowerValue(BASE_ATTACK); float sp = m_caster->SpellBaseDamageBonus(GetSpellSchoolMask(m_spellInfo)); - damage += int32(0.16f*ap + 0.25f*sp); + damage += int32(0.14f*ap + 0.22f*sp); } break; }