From 80a4f3c1811b76916d1dcd02e90c33074d70e9fe Mon Sep 17 00:00:00 2001 From: ariel- Date: Tue, 7 Mar 2017 12:16:23 -0300 Subject: [PATCH] Update Unit.cpp Kill unused variable warning --- src/server/game/Entities/Unit/Unit.cpp | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 69a1ed7ca1b..9828fc0dd08 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2055,9 +2055,6 @@ MeleeHitOutcome Unit::RollMeleeOutcomeAgainst(Unit const* victim, WeaponAttackTy // 1. > 2. > 3. > 4. > 5. > 6. > 7. > 8. // MISS > DODGE > PARRY > GLANCING > BLOCK > CRIT > CRUSHING > HIT - int32 attackerMaxSkillValueForLevel = GetMaxSkillValueForLevel(victim); - int32 victimMaxSkillValueForLevel = victim->GetMaxSkillValueForLevel(this); - int32 sum = 0, tmp = 0; int32 roll = urand(0, 9999);