mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-23 18:36:31 +01:00
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
This commit is contained in:
@@ -79,6 +79,7 @@ include_directories(
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${CMAKE_SOURCE_DIR}/src/server/game/AI/ScriptedAI
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${CMAKE_SOURCE_DIR}/src/server/game/AI/SmartScripts
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${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouse
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${CMAKE_SOURCE_DIR}/src/server/game/AuctionHouseBot
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${CMAKE_SOURCE_DIR}/src/server/game/Battlefield
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${CMAKE_SOURCE_DIR}/src/server/game/Battlefield/Zones
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${CMAKE_SOURCE_DIR}/src/server/game/Battlegrounds
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251
src/server/scripts/Commands/cs_ahbot.cpp
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251
src/server/scripts/Commands/cs_ahbot.cpp
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@@ -0,0 +1,251 @@
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/*
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* Copyright (C) 2008-2014 TrinityCore <http://www.trinitycore.org/>
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*
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* This program is free software; you can redistribute it and/or modify it
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* under the terms of the GNU General Public License as published by the
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* Free Software Foundation; either version 2 of the License, or (at your
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* option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but WITHOUT
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* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
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* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
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* more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "ScriptMgr.h"
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#include "Chat.h"
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#include "Language.h"
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#include "AuctionHouseBot.h"
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static const uint32 ahbotQualityIds[MAX_AUCTION_QUALITY] =
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{
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LANG_AHBOT_QUALITY_GRAY, LANG_AHBOT_QUALITY_WHITE,
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LANG_AHBOT_QUALITY_GREEN, LANG_AHBOT_QUALITY_BLUE,
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LANG_AHBOT_QUALITY_PURPLE, LANG_AHBOT_QUALITY_ORANGE,
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LANG_AHBOT_QUALITY_YELLOW
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};
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class ahbot_commandscript : public CommandScript
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{
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public:
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ahbot_commandscript(): CommandScript("ahbot_commandscript") {}
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ChatCommand* GetCommands() const
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{
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static ChatCommand ahbotItemsAmountCommandTable[] =
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{
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{ "gray", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_GRAY, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>, "", NULL },
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{ "white", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_WHITE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>, "", NULL },
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{ "green", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_GREEN, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>, "", NULL },
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{ "blue", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_BLUE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>, "", NULL },
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{ "purple", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_PURPLE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>, "", NULL },
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{ "orange", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_ORANGE, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>, "", NULL },
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{ "yellow", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS_YELLOW, true, &HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>, "", NULL },
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{ "", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS, true, &HandleAHBotItemsAmountCommand, "", NULL },
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{ NULL, 0, true, NULL, "", NULL }
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};
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static ChatCommand ahbotItemsRatioCommandTable[] =
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{
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{ "alliance", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_ALLIANCE, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>, "", NULL },
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{ "horde", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_HORDE, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>, "", NULL },
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{ "neutral", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO_NEUTRAL, true, &HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>, "", NULL },
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{ "", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO, true, &HandleAHBotItemsRatioCommand, "", NULL },
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{ NULL, 0, true, NULL, "", NULL }
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};
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static ChatCommand ahbotCommandTable[] =
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{
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{ "items", rbac::RBAC_PERM_COMMAND_AHBOT_ITEMS, true, NULL, "", ahbotItemsAmountCommandTable },
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{ "ratio", rbac::RBAC_PERM_COMMAND_AHBOT_RATIO, true, NULL, "", ahbotItemsRatioCommandTable },
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{ "rebuild", rbac::RBAC_PERM_COMMAND_AHBOT_REBUILD, true, &HandleAHBotRebuildCommand, "", NULL },
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{ "reload", rbac::RBAC_PERM_COMMAND_AHBOT_RELOAD, true, &HandleAHBotReloadCommand, "", NULL },
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{ "status", rbac::RBAC_PERM_COMMAND_AHBOT_STATUS, true, &HandleAHBotStatusCommand, "", NULL },
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{ NULL, 0, true, NULL, "", NULL }
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};
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static ChatCommand commandTable[] =
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{
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{ "ahbot", rbac::RBAC_PERM_COMMAND_AHBOT, false, NULL, "", ahbotCommandTable },
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{ NULL, 0, false, NULL, "", NULL }
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};
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return commandTable;
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}
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static bool HandleAHBotItemsAmountCommand(ChatHandler* handler, const char* args)
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{
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uint32 qVals[MAX_AUCTION_QUALITY];
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char* arg = strtok((char*)args, " ");
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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{
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if (!arg)
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return false;
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qVals[i] = atoi(arg);
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arg = strtok(NULL, " ");
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}
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sAuctionBot->SetItemsAmount(qVals);
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[i]), sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
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return true;
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}
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template <AuctionQuality Q>
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static bool HandleAHBotItemsAmountQualityCommand(ChatHandler* handler, const char* args)
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{
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char* arg = strtok((char*)args, " ");
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if (!arg)
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return false;
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uint32 qualityVal = atoi(arg);
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sAuctionBot->SetItemsAmountForQuality(Q, qualityVal);
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_AMOUNT, handler->GetTrinityString(ahbotQualityIds[Q]),
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sAuctionBotConfig->GetConfigItemQualityAmount(Q));
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return true;
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}
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static bool HandleAHBotItemsRatioCommand(ChatHandler* handler, const char* args)
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{
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uint32 rVal[MAX_AUCTION_QUALITY];
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char* arg = strtok((char*)args, " ");
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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{
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if (!arg)
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return false;
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rVal[i] = atoi(arg);
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arg = strtok(NULL, " ");
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}
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sAuctionBot->SetItemsRatio(rVal[0], rVal[1], rVal[2]);
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for (int i = 0; i < MAX_AUCTION_HOUSE_TYPE; ++i)
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(AuctionHouseType(i)), sAuctionBotConfig->GetConfigItemAmountRatio(AuctionHouseType(i)));
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return true;
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}
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template<AuctionHouseType H>
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static bool HandleAHBotItemsRatioHouseCommand(ChatHandler* handler, const char* args)
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{
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char* arg = strtok((char*)args, " ");
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if (!arg)
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return false;
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uint32 ratioVal = atoi(arg);
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sAuctionBot->SetItemsRatioForHouse(H, ratioVal);
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handler->PSendSysMessage(LANG_AHBOT_ITEMS_RATIO, AuctionBotConfig::GetHouseTypeName(H), sAuctionBotConfig->GetConfigItemAmountRatio(H));
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return true;
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}
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static bool HandleAHBotRebuildCommand(ChatHandler* /*handler*/, const char* args)
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{
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char* arg = strtok((char*)args, " ");
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if (!arg)
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return false;
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bool all = false;
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if (strcmp(arg, "all") == 0)
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all = true;
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sAuctionBot->Rebuild(all);
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return true;
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}
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static bool HandleAHBotReloadCommand(ChatHandler* handler, const char* /*args*/)
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{
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sAuctionBot->ReloadAllConfig();
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handler->SendSysMessage(LANG_AHBOT_RELOAD_OK);
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return true;
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}
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static bool HandleAHBotStatusCommand(ChatHandler* handler, const char* args)
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{
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char* arg = strtok((char*)args, " ");
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if (!arg)
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return false;
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bool all = false;
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if (strcmp(arg, "all") == 0)
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all = true;
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AuctionHouseBotStatusInfo statusInfo;
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sAuctionBot->PrepareStatusInfos(statusInfo);
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WorldSession* session = handler->GetSession();
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if (!session)
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{
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handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
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handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE1_CONSOLE);
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handler->SendSysMessage(LANG_AHBOT_STATUS_MIDBAR_CONSOLE);
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}
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else
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handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE1_CHAT);
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uint32 fmtId = session ? LANG_AHBOT_STATUS_FORMAT_CHAT : LANG_AHBOT_STATUS_FORMAT_CONSOLE;
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handler->PSendSysMessage(fmtId, handler->GetTrinityString(LANG_AHBOT_STATUS_ITEM_COUNT),
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statusInfo[AUCTION_HOUSE_ALLIANCE].ItemsCount,
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statusInfo[AUCTION_HOUSE_HORDE].ItemsCount,
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statusInfo[AUCTION_HOUSE_NEUTRAL].ItemsCount,
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statusInfo[AUCTION_HOUSE_ALLIANCE].ItemsCount +
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statusInfo[AUCTION_HOUSE_HORDE].ItemsCount +
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statusInfo[AUCTION_HOUSE_NEUTRAL].ItemsCount);
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if (all)
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{
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handler->PSendSysMessage(fmtId, handler->GetTrinityString(LANG_AHBOT_STATUS_ITEM_RATIO),
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sAuctionBotConfig->GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO),
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sAuctionBotConfig->GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO),
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sAuctionBotConfig->GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO),
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sAuctionBotConfig->GetConfig(CONFIG_AHBOT_ALLIANCE_ITEM_AMOUNT_RATIO) +
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sAuctionBotConfig->GetConfig(CONFIG_AHBOT_HORDE_ITEM_AMOUNT_RATIO) +
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sAuctionBotConfig->GetConfig(CONFIG_AHBOT_NEUTRAL_ITEM_AMOUNT_RATIO));
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if (!session)
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{
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handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
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handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE2_CONSOLE);
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handler->SendSysMessage(LANG_AHBOT_STATUS_MIDBAR_CONSOLE);
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}
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else
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handler->SendSysMessage(LANG_AHBOT_STATUS_TITLE2_CHAT);
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for (int i = 0; i < MAX_AUCTION_QUALITY; ++i)
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handler->PSendSysMessage(fmtId, handler->GetTrinityString(ahbotQualityIds[i]),
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statusInfo[AUCTION_HOUSE_ALLIANCE].QualityInfo[i],
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statusInfo[AUCTION_HOUSE_HORDE].QualityInfo[i],
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statusInfo[AUCTION_HOUSE_NEUTRAL].QualityInfo[i],
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sAuctionBotConfig->GetConfigItemQualityAmount(AuctionQuality(i)));
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}
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if (!session)
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handler->SendSysMessage(LANG_AHBOT_STATUS_BAR_CONSOLE);
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return true;
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}
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};
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template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GRAY>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_WHITE>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_GREEN>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_BLUE>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_PURPLE>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_ORANGE>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsAmountQualityCommand<AUCTION_QUALITY_YELLOW>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_ALLIANCE>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_HORDE>(ChatHandler* handler, const char*);
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template bool ahbot_commandscript::HandleAHBotItemsRatioHouseCommand<AUCTION_HOUSE_NEUTRAL>(ChatHandler* handler, const char*);
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void AddSC_ahbot_commandscript()
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{
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new ahbot_commandscript();
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}
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