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*Set player combat reach from 1.5 to 0.4.
--HG-- branch : trunk
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@@ -4406,7 +4406,7 @@ static bool HandleResetStatsOrLevelHelper(Player* player)
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player->m_form = FORM_NONE;
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player->SetFloatValue(UNIT_FIELD_BOUNDINGRADIUS, DEFAULT_WORLD_OBJECT_SIZE );
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player->SetFloatValue(UNIT_FIELD_COMBATREACH, 1.5f );
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player->SetFloatValue(UNIT_FIELD_COMBATREACH, DEFAULT_WORLD_OBJECT_SIZE );
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player->setFactionForRace(player->getRace());
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