Core/Spells: Implemented SPELL_ATTR9_IGNORE_TOTEM_REQUIREMENTS_FOR_CASTING - fixes some totems requiring legacy items in inventory

This commit is contained in:
Shauren
2024-06-11 20:12:24 +02:00
parent 56a027131a
commit 8142ab20b7
3 changed files with 17 additions and 30 deletions

View File

@@ -7663,43 +7663,30 @@ SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*=
}
}
// check totem-item requirements (items presence in inventory)
uint32 totems = 2;
for (uint8 i = 0; i < 2; ++i)
if (!m_spellInfo->HasAttribute(SPELL_ATTR9_IGNORE_TOTEM_REQUIREMENTS_FOR_CASTING))
{
if (m_spellInfo->Totem[i] != 0)
// check totem-item requirements (items presence in inventory)
for (int32 totem : m_spellInfo->Totem)
{
if (player->HasItemCount(m_spellInfo->Totem[i]))
if (totem && !player->HasItemCount(totem))
{
totems -= 1;
continue;
if (param1)
*param1 = totem;
return SPELL_FAILED_TOTEMS;
}
}
else
totems -= 1;
}
if (totems != 0)
return SPELL_FAILED_TOTEMS;
// Check items for TotemCategory (items presence in inventory)
uint32 totemCategory = 2;
for (uint8 i = 0; i < 2; ++i)
{
if (m_spellInfo->TotemCategory[i] != 0)
// Check items for TotemCategory (items presence in inventory)
for (int32 totemCategory : m_spellInfo->TotemCategory)
{
if (player->HasItemTotemCategory(m_spellInfo->TotemCategory[i]))
if (totemCategory && !player->HasItemTotemCategory(totemCategory))
{
totemCategory -= 1;
continue;
if (param1)
*param1 = totemCategory;
return SPELL_FAILED_TOTEM_CATEGORY;
}
}
else
totemCategory -= 1;
}
if (totemCategory != 0)
return SPELL_FAILED_TOTEM_CATEGORY;
}
// special checks for spell effects