Merge pull request #16156 from Treeston/3.3.5-instancerevive2

Game/Maps: Instance handling bug-fix follow-up
(cherry picked from commit ae4fcc3685)
This commit is contained in:
Treeston
2016-01-04 16:21:01 +01:00
committed by Shauren
parent e6ab6b4b0b
commit 8225fb09c2
6 changed files with 45 additions and 33 deletions

View File

@@ -3145,7 +3145,7 @@ bool InstanceMap::AddPlayerToMap(Player* player, bool initPlayer /*= true*/)
{
if (group)
{
// solo saves should be reset when entering a group
// solo saves should have been reset when the map was loaded
InstanceGroupBind* groupBind = group->GetBoundInstance(this);
if (playerBind && playerBind->save != mapSave)
{