Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4

Conflicts:
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Spells/Auras/SpellAuraEffects.cpp
	src/server/scripts/Spells/spell_paladin.cpp
This commit is contained in:
Michael
2014-06-05 19:42:48 +02:00
19 changed files with 221 additions and 204 deletions

View File

@@ -187,6 +187,8 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData)
uint32 mainSurvey; // GMSurveyCurrentSurvey.dbc, column 1 (all 9) ref to GMSurveySurveys.dbc
recvData >> mainSurvey;
std::unordered_set<uint32> surveyIds;
SQLTransaction trans = CharacterDatabase.BeginTransaction();
// sub_survey1, r1, comment1, sub_survey2, r2, comment2, sub_survey3, r3, comment3, sub_survey4, r4, comment4, sub_survey5, r5, comment5, sub_survey6, r6, comment6, sub_survey7, r7, comment7, sub_survey8, r8, comment8, sub_survey9, r9, comment9, sub_survey10, r10, comment10,
for (uint8 i = 0; i < 15; i++)
{
@@ -200,12 +202,16 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData)
std::string comment; // comment ("Usage: GMSurveyAnswerSubmit(question, rank, comment)")
recvData >> comment;
// make sure the same sub survey is not added to DB twice
if (!surveyIds.insert(subSurveyId).second)
continue;
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GM_SUBSURVEY);
stmt->setUInt32(0, nextSurveyID);
stmt->setUInt32(1, subSurveyId);
stmt->setUInt32(2, rank);
stmt->setString(3, comment);
CharacterDatabase.Execute(stmt);
trans->Append(stmt);
}
std::string comment; // just a guess
@@ -217,7 +223,9 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData)
stmt->setUInt32(2, mainSurvey);
stmt->setString(3, comment);
CharacterDatabase.Execute(stmt);
trans->Append(stmt);
CharacterDatabase.CommitTransaction(trans);
}
void WorldSession::HandleReportLag(WorldPacket& recvData)