mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-15 23:20:36 +01:00
Merge branch 'master' of github.com:TrinityCore/TrinityCore into 4.3.4
Conflicts: src/server/game/Entities/Player/Player.cpp src/server/game/Entities/Unit/Unit.cpp src/server/game/Handlers/CharacterHandler.cpp src/server/game/Spells/Auras/SpellAuraEffects.cpp src/server/scripts/Spells/spell_paladin.cpp
This commit is contained in:
@@ -187,6 +187,8 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData)
|
||||
uint32 mainSurvey; // GMSurveyCurrentSurvey.dbc, column 1 (all 9) ref to GMSurveySurveys.dbc
|
||||
recvData >> mainSurvey;
|
||||
|
||||
std::unordered_set<uint32> surveyIds;
|
||||
SQLTransaction trans = CharacterDatabase.BeginTransaction();
|
||||
// sub_survey1, r1, comment1, sub_survey2, r2, comment2, sub_survey3, r3, comment3, sub_survey4, r4, comment4, sub_survey5, r5, comment5, sub_survey6, r6, comment6, sub_survey7, r7, comment7, sub_survey8, r8, comment8, sub_survey9, r9, comment9, sub_survey10, r10, comment10,
|
||||
for (uint8 i = 0; i < 15; i++)
|
||||
{
|
||||
@@ -200,12 +202,16 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData)
|
||||
std::string comment; // comment ("Usage: GMSurveyAnswerSubmit(question, rank, comment)")
|
||||
recvData >> comment;
|
||||
|
||||
// make sure the same sub survey is not added to DB twice
|
||||
if (!surveyIds.insert(subSurveyId).second)
|
||||
continue;
|
||||
|
||||
PreparedStatement* stmt = CharacterDatabase.GetPreparedStatement(CHAR_INS_GM_SUBSURVEY);
|
||||
stmt->setUInt32(0, nextSurveyID);
|
||||
stmt->setUInt32(1, subSurveyId);
|
||||
stmt->setUInt32(2, rank);
|
||||
stmt->setString(3, comment);
|
||||
CharacterDatabase.Execute(stmt);
|
||||
trans->Append(stmt);
|
||||
}
|
||||
|
||||
std::string comment; // just a guess
|
||||
@@ -217,7 +223,9 @@ void WorldSession::HandleGMSurveySubmit(WorldPacket& recvData)
|
||||
stmt->setUInt32(2, mainSurvey);
|
||||
stmt->setString(3, comment);
|
||||
|
||||
CharacterDatabase.Execute(stmt);
|
||||
trans->Append(stmt);
|
||||
|
||||
CharacterDatabase.CommitTransaction(trans);
|
||||
}
|
||||
|
||||
void WorldSession::HandleReportLag(WorldPacket& recvData)
|
||||
|
||||
Reference in New Issue
Block a user