Merge pull request #6008 from cookta2012/troy09

Core/Commands: Some porting and organizing

Moving a commands around eliminating a unnecessary file, and porting the "demorph" command
 * moved the "wpgps" command into the cs_debug.cpp because it seems more fitting
 * organized the "modify speed" commands into a table of their own
 * moved the "gps" command into the cs_misc.cpp
This commit is contained in:
Shocker
2012-04-23 17:21:42 -07:00
9 changed files with 141 additions and 174 deletions

View File

@@ -17,7 +17,6 @@ set(scripts_STAT_SRCS
Commands/cs_gm.cpp
Commands/cs_go.cpp
Commands/cs_gobject.cpp
Commands/cs_gps.cpp
Commands/cs_honor.cpp
Commands/cs_learn.cpp
Commands/cs_misc.cpp

View File

@@ -95,6 +95,7 @@ public:
static ChatCommand commandTable[] =
{
{ "debug", SEC_MODERATOR, true, NULL, "", debugCommandTable },
{ "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
{ NULL, SEC_PLAYER, false, NULL, "", NULL }
};
return commandTable;
@@ -1319,6 +1320,16 @@ public:
return true;
}
static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/)
{
Player* player = handler->GetSession()->GetPlayer();
sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
return true;
}
};
void AddSC_debug_commandscript()

View File

@@ -1,144 +0,0 @@
/*
* Copyright (C) 2008-2012 TrinityCore <http://www.trinitycore.org/>
*
* This program is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License as published by the
* Free Software Foundation; either version 2 of the License, or (at your
* option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
/* ScriptData
Name: gps_commandscript
%Complete: 100
Comment: GPS/WPGPS commands
Category: commandscripts
EndScriptData */
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
#include "Chat.h"
#include "CellImpl.h"
class gps_commandscript : public CommandScript
{
public:
gps_commandscript() : CommandScript("gps_commandscript") { }
ChatCommand* GetCommands() const
{
static ChatCommand commandTable[] =
{
{ "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
{ "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
}
static bool HandleGPSCommand(ChatHandler* handler, char const* args)
{
WorldObject* object = NULL;
if (*args)
{
uint64 guid = handler->extractGuidFromLink((char*)args);
if (guid)
object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
if (!object)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
}
else
{
object = handler->getSelectedUnit();
if (!object)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
}
CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
Cell cell(cellCoord);
uint32 zoneId, areaId;
object->GetZoneAndAreaId(zoneId, areaId);
MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
float zoneX = object->GetPositionX();
float zoneY = object->GetPositionY();
Map2ZoneCoordinates(zoneX, zoneY, zoneId);
Map const* map = object->GetMap();
float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
// 63? WHY?
int gridX = 63 - gridCoord.x_coord;
int gridY = 63 - gridCoord.y_coord;
uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
if (haveVMap)
{
if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
handler->PSendSysMessage("You are outdoors");
else
handler->PSendSysMessage("You are indoors");
}
else
handler->PSendSysMessage("no VMAP available for area info");
handler->PSendSysMessage(LANG_MAP_POSITION,
object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
object->GetPhaseMask(),
object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
LiquidData liquidStatus;
ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
if (status)
handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
return true;
}
static bool HandleWPGPSCommand(ChatHandler* handler, char const* /*args*/)
{
Player* player = handler->GetSession()->GetPlayer();
sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
return true;
}
};
void AddSC_gps_commandscript()
{
new gps_commandscript();
}

View File

@@ -17,6 +17,9 @@
#include "ScriptPCH.h"
#include "Chat.h"
#include "ObjectAccessor.h"
#include "ScriptMgr.h"
#include "CellImpl.h"
class misc_commandscript : public CommandScript
{
@@ -27,7 +30,8 @@ public:
{
static ChatCommand commandTable[] =
{
{ "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
{ "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
{ "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
@@ -64,6 +68,90 @@ public:
handler->SetSentErrorMessage(true);
return false;
}
static bool HandleGPSCommand(ChatHandler* handler, char const* args)
{
WorldObject* object = NULL;
if (*args)
{
uint64 guid = handler->extractGuidFromLink((char*)args);
if (guid)
object = (WorldObject*)ObjectAccessor::GetObjectByTypeMask(*handler->GetSession()->GetPlayer(), guid, TYPEMASK_UNIT | TYPEMASK_GAMEOBJECT);
if (!object)
{
handler->SendSysMessage(LANG_PLAYER_NOT_FOUND);
handler->SetSentErrorMessage(true);
return false;
}
}
else
{
object = handler->getSelectedUnit();
if (!object)
{
handler->SendSysMessage(LANG_SELECT_CHAR_OR_CREATURE);
handler->SetSentErrorMessage(true);
return false;
}
}
CellCoord cellCoord = Trinity::ComputeCellCoord(object->GetPositionX(), object->GetPositionY());
Cell cell(cellCoord);
uint32 zoneId, areaId;
object->GetZoneAndAreaId(zoneId, areaId);
MapEntry const* mapEntry = sMapStore.LookupEntry(object->GetMapId());
AreaTableEntry const* zoneEntry = GetAreaEntryByAreaID(zoneId);
AreaTableEntry const* areaEntry = GetAreaEntryByAreaID(areaId);
float zoneX = object->GetPositionX();
float zoneY = object->GetPositionY();
Map2ZoneCoordinates(zoneX, zoneY, zoneId);
Map const* map = object->GetMap();
float groundZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), MAX_HEIGHT);
float floorZ = map->GetHeight(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ());
GridCoord gridCoord = Trinity::ComputeGridCoord(object->GetPositionX(), object->GetPositionY());
// 63? WHY?
int gridX = 63 - gridCoord.x_coord;
int gridY = 63 - gridCoord.y_coord;
uint32 haveMap = Map::ExistMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
uint32 haveVMap = Map::ExistVMap(object->GetMapId(), gridX, gridY) ? 1 : 0;
if (haveVMap)
{
if (map->IsOutdoors(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ()))
handler->PSendSysMessage("You are outdoors");
else
handler->PSendSysMessage("You are indoors");
}
else
handler->PSendSysMessage("no VMAP available for area info");
handler->PSendSysMessage(LANG_MAP_POSITION,
object->GetMapId(), (mapEntry ? mapEntry->name[handler->GetSessionDbcLocale()] : "<unknown>"),
zoneId, (zoneEntry ? zoneEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
areaId, (areaEntry ? areaEntry->area_name[handler->GetSessionDbcLocale()] : "<unknown>"),
object->GetPhaseMask(),
object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), object->GetOrientation(),
cell.GridX(), cell.GridY(), cell.CellX(), cell.CellY(), object->GetInstanceId(),
zoneX, zoneY, groundZ, floorZ, haveMap, haveVMap);
LiquidData liquidStatus;
ZLiquidStatus status = map->getLiquidStatus(object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus);
if (status)
handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
return true;
}
};
void AddSC_misc_commandscript()

View File

@@ -33,6 +33,16 @@ public:
ChatCommand* GetCommands() const
{
static ChatCommand modifyspeedCommandTable[] =
{
{ "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL },
{ "all", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
{ "walk", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL },
{ "backwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL },
{ "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL },
{ "", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand modifyCommandTable[] =
{
{ "hp", SEC_MODERATOR, false, &HandleModifyHPCommand, "", NULL },
@@ -41,29 +51,26 @@ public:
{ "runicpower", SEC_MODERATOR, false, &HandleModifyRunicPowerCommand, "", NULL },
{ "energy", SEC_MODERATOR, false, &HandleModifyEnergyCommand, "", NULL },
{ "money", SEC_MODERATOR, false, &HandleModifyMoneyCommand, "", NULL },
{ "speed", SEC_MODERATOR, false, &HandleModifySpeedCommand, "", NULL },
{ "swim", SEC_MODERATOR, false, &HandleModifySwimCommand, "", NULL },
{ "scale", SEC_MODERATOR, false, &HandleModifyScaleCommand, "", NULL },
{ "bit", SEC_MODERATOR, false, &HandleModifyBitCommand, "", NULL },
{ "bwalk", SEC_MODERATOR, false, &HandleModifyBWalkCommand, "", NULL },
{ "fly", SEC_MODERATOR, false, &HandleModifyFlyCommand, "", NULL },
{ "aspeed", SEC_MODERATOR, false, &HandleModifyASpeedCommand, "", NULL },
{ "faction", SEC_MODERATOR, false, &HandleModifyFactionCommand, "", NULL },
{ "spell", SEC_MODERATOR, false, &HandleModifySpellCommand, "", NULL },
{ "tp", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL },
{ "talentpoints", SEC_MODERATOR, false, &HandleModifyTalentCommand, "", NULL },
{ "mount", SEC_MODERATOR, false, &HandleModifyMountCommand, "", NULL },
{ "honor", SEC_MODERATOR, false, &HandleModifyHonorCommand, "", NULL },
{ "rep", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
{ "arena", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL },
{ "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
{ "arenapoints", SEC_MODERATOR, false, &HandleModifyArenaCommand, "", NULL },
{ "drunk", SEC_MODERATOR, false, &HandleModifyDrunkCommand, "", NULL },
{ "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "", NULL },
{ "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
{ "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "", NULL },
{ "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "", NULL },
{ "speed", SEC_MODERATOR, false, NULL, "", modifyspeedCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
static ChatCommand commandTable[] =
{
{ "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
{ "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "", NULL },
{ "modify", SEC_MODERATOR, false, NULL, "", modifyCommandTable },
{ NULL, 0, false, NULL, "", NULL }
};
@@ -1374,6 +1381,21 @@ public:
if (handler->needReportToTarget(target))
(ChatHandler(target)).PSendSysMessage(LANG_YOUR_GENDER_CHANGED, gender_full, handler->GetNameLink().c_str());
return true;
}
//demorph player or unit
static bool HandleDeMorphCommand(ChatHandler* handler, const char* /*args*/)
{
Unit* target = handler->getSelectedUnit();
if (!target)
target = handler->GetSession()->GetPlayer();
// check online security
else if (target->GetTypeId() == TYPEID_PLAYER && handler->HasLowerSecurity(target->ToPlayer(), 0))
return false;
target->DeMorph();
return true;
}
};