diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 46d5ab5bf05..95f16a88c80 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -2124,7 +2124,6 @@ void Unit::FakeAttackerStateUpdate(Unit* victim, WeaponAttackType attType /*= BA damageInfo.procAttacker = PROC_FLAG_NONE; damageInfo.procVictim = PROC_FLAG_NONE; - damageInfo.procEx = PROC_EX_NONE; damageInfo.hitOutCome = MELEE_HIT_NORMAL; SendAttackStateUpdate(&damageInfo);