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Core/DBLayer: Convert PExecute() queries to prepared statements
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@@ -131,7 +131,19 @@ public:
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{
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uint32 tguid = chr->GetTransport()->AddNPCPassenger(0, id, chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
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if (tguid > 0)
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WorldDatabase.PExecute("INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (%u, %u, %f, %f, %f, %f, %u)", tguid, id, chr->GetTransport()->GetEntry(), chr->GetTransOffsetX(), chr->GetTransOffsetY(), chr->GetTransOffsetZ(), chr->GetTransOffsetO());
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{
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PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_INS_CREATURE_TRANSPORT);
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stmt->setInt32(0, int32(tguid));
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stmt->setInt32(1, int32(id));
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stmt->setInt32(2, int32(chr->GetTransport()->GetEntry()));
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stmt->setFloat(3, chr->GetTransOffsetX());
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stmt->setFloat(4, chr->GetTransOffsetY());
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stmt->setFloat(5, chr->GetTransOffsetZ());
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stmt->setFloat(6, chr->GetTransOffsetO());
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WorldDatabase.Execute(stmt);
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}
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return true;
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}
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@@ -678,9 +690,16 @@ public:
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return false;
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}
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if (target->GetTransport())
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if (target->GetGUIDTransport())
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WorldDatabase.PExecute("UPDATE creature_transport SET emote=%u WHERE transport_entry=%u AND guid=%u", emote, target->GetTransport()->GetEntry(), target->GetGUIDTransport());
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if (target->GetTransport() && target->GetGUIDTransport())
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{
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PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_UPD_CREATURE_TRANSPORT_EMOTE);
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stmt->setInt16(0, int16(emote));
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stmt->setInt32(1, target->GetTransport()->GetEntry());
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stmt->setInt32(2, target->GetGUIDTransport());
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WorldDatabase.Execute(stmt);
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}
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target->SetUInt32Value(UNIT_NPC_EMOTESTATE, emote);
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