diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index efc5bbcbebc..0478bf6a71b 100755 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -438,7 +438,8 @@ bool Item::LoadFromDB(uint32 guid, uint64 owner_guid, Field* fields, uint32 entr need_save = true; } - _LoadIntoDataField(fields[6].GetCString(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET); + std::string enchants = fields[6].GetString(); + _LoadIntoDataField(enchants.c_str(), ITEM_FIELD_ENCHANTMENT_1_1, MAX_ENCHANTMENT_SLOT * MAX_ENCHANTMENT_OFFSET); SetInt32Value(ITEM_FIELD_RANDOM_PROPERTIES_ID, fields[7].GetInt16()); // recalculate suffix factor if (GetItemRandomPropertyId() < 0)