mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-20 09:17:36 +01:00
Core: ported headers cleanup from master branch
This commit is contained in:
@@ -16,17 +16,17 @@
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* with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "Map.h"
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#include "CellImpl.h"
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#include "GameTime.h"
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#include "GridNotifiers.h"
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#include "GridNotifiersImpl.h"
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#include "GossipDef.h"
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#include "Map.h"
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#include "GridNotifiers.h"
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#include "Item.h"
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#include "Log.h"
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#include "MapManager.h"
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#include "MotionMaster.h"
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#include "ObjectMgr.h"
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#include "Pet.h"
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#include "Item.h"
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#include "ScriptedCreature.h"
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#include "ScriptMgr.h"
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#include "Transport.h"
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#include "WaypointManager.h"
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@@ -100,9 +100,9 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou
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}
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// Helpers for ScriptProcess method.
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inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* target, const ScriptInfo* scriptInfo) const
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inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* target, ScriptInfo const* scriptInfo) const
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{
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Player* player = NULL;
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Player* player = nullptr;
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if (!source && !target)
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TC_LOG_ERROR("scripts", "%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
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else
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@@ -122,9 +122,9 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
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return player;
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}
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inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* target, const ScriptInfo* scriptInfo, bool bReverse) const
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inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* target, ScriptInfo const* scriptInfo, bool bReverse) const
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{
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Creature* creature = NULL;
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Creature* creature = nullptr;
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if (!source && !target)
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TC_LOG_ERROR("scripts", "%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
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else
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@@ -155,9 +155,9 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
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return creature;
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}
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inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const
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inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const
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{
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Unit* unit = NULL;
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Unit* unit = nullptr;
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if (!obj)
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TC_LOG_ERROR("scripts", "%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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else if (!obj->isType(TYPEMASK_UNIT))
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@@ -173,9 +173,9 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
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return unit;
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}
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inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const
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inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const
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{
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Player* player = NULL;
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Player* player = nullptr;
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if (!obj)
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TC_LOG_ERROR("scripts", "%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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else
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@@ -188,9 +188,9 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInf
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return player;
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}
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inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const
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inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const
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{
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Creature* creature = NULL;
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Creature* creature = nullptr;
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if (!obj)
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TC_LOG_ERROR("scripts", "%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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else
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@@ -203,9 +203,9 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const Scrip
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return creature;
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}
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inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const ScriptInfo* scriptInfo) const
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inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, ScriptInfo const* scriptInfo) const
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{
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WorldObject* pWorldObject = NULL;
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WorldObject* pWorldObject = nullptr;
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if (!obj)
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TC_LOG_ERROR("scripts", "%s %s object is NULL.",
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scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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@@ -219,7 +219,7 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
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return pWorldObject;
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}
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inline void Map::_ScriptProcessDoor(Object* source, Object* target, const ScriptInfo* scriptInfo) const
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inline void Map::_ScriptProcessDoor(Object* source, Object* target, ScriptInfo const* scriptInfo) const
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{
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bool bOpen = false;
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ObjectGuid::LowType guid = scriptInfo->ToggleDoor.GOGuid;
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@@ -290,7 +290,7 @@ void Map::ScriptsProcess()
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{
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ScriptAction const& step = iter->second;
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Object* source = NULL;
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Object* source = nullptr;
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if (step.sourceGUID)
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{
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switch (step.sourceGUID.GetHigh())
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@@ -326,7 +326,7 @@ void Map::ScriptsProcess()
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}
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}
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WorldObject* target = NULL;
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WorldObject* target = nullptr;
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if (step.targetGUID)
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{
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switch (step.targetGUID.GetHigh())
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@@ -669,30 +669,30 @@ void Map::ScriptsProcess()
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break;
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}
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Unit* uSource = NULL;
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Unit* uTarget = NULL;
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Unit* uSource = nullptr;
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Unit* uTarget = nullptr;
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// source/target cast spell at target/source (script->datalong2: 0: s->t 1: s->s 2: t->t 3: t->s
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switch (step.script->CastSpell.Flags)
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{
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case SF_CASTSPELL_SOURCE_TO_TARGET: // source -> target
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uSource = source ? source->ToUnit() : NULL;
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uTarget = target ? target->ToUnit() : NULL;
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uSource = source ? source->ToUnit() : nullptr;
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uTarget = target ? target->ToUnit() : nullptr;
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break;
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case SF_CASTSPELL_SOURCE_TO_SOURCE: // source -> source
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uSource = source ? source->ToUnit() : NULL;
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uSource = source ? source->ToUnit() : nullptr;
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uTarget = uSource;
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break;
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case SF_CASTSPELL_TARGET_TO_TARGET: // target -> target
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uSource = target ? target->ToUnit() : NULL;
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uSource = target ? target->ToUnit() : nullptr;
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uTarget = uSource;
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break;
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case SF_CASTSPELL_TARGET_TO_SOURCE: // target -> source
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uSource = target ? target->ToUnit() : NULL;
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uTarget = source ? source->ToUnit() : NULL;
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uSource = target ? target->ToUnit() : nullptr;
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uTarget = source ? source->ToUnit() : nullptr;
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break;
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case SF_CASTSPELL_SEARCH_CREATURE: // source -> creature with entry
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uSource = source ? source->ToUnit() : NULL;
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uTarget = uSource ? GetClosestCreatureWithEntry(uSource, abs(step.script->CastSpell.CreatureEntry), step.script->CastSpell.SearchRadius) : NULL;
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uSource = source ? source->ToUnit() : nullptr;
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uTarget = uSource ? uSource->FindNearestCreature(abs(step.script->CastSpell.CreatureEntry), step.script->CastSpell.SearchRadius) : nullptr;
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break;
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}
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@@ -720,7 +720,7 @@ void Map::ScriptsProcess()
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if (WorldObject* object = _GetScriptWorldObject(source, true, step.script))
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{
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// PlaySound.Flags bitmask: 0/1=anyone/target
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Player* player = NULL;
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Player* player = nullptr;
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if (step.script->PlaySound.Flags & SF_PLAYSOUND_TARGET_PLAYER)
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{
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// Target must be Player.
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@@ -749,7 +749,7 @@ void Map::ScriptsProcess()
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pReceiver->SendNewItem(item, step.script->CreateItem.Amount, false, true);
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}
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else
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pReceiver->SendEquipError(msg, NULL, NULL, step.script->CreateItem.ItemEntry);
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pReceiver->SendEquipError(msg, nullptr, nullptr, step.script->CreateItem.ItemEntry);
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}
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break;
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@@ -783,7 +783,7 @@ void Map::ScriptsProcess()
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break;
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}
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Creature* cTarget = NULL;
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Creature* cTarget = nullptr;
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auto creatureBounds = _creatureBySpawnIdStore.equal_range(step.script->CallScript.CreatureEntry);
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if (creatureBounds.first != creatureBounds.second)
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{
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@@ -811,7 +811,7 @@ void Map::ScriptsProcess()
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}
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// Insert script into schedule but do not start it
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ScriptsStart(*datamap, step.script->CallScript.ScriptID, cTarget, NULL);
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ScriptsStart(*datamap, step.script->CallScript.ScriptID, cTarget, nullptr);
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break;
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}
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