From 85c9907b0733f8ad02e2ded1c9b025f59e55ddff Mon Sep 17 00:00:00 2001 From: ariel- Date: Sun, 11 Jun 2017 02:31:59 -0300 Subject: [PATCH] Core/Spell: fix some spells that shouldn't allow stealth or invisibility - Touch of Zanzil - Glowing Blood - Lambent Blood - Vibrant Blood - Black Blood - Perpetual Instability --- src/server/game/Spells/SpellInfo.cpp | 7 +++++++ 1 file changed, 7 insertions(+) diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index d6db21d141a..3e102a8d716 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -2167,6 +2167,13 @@ void SpellInfo::_LoadAuraState() case 71465: // Divine Surge case 50241: // Evasive Charges return AURA_STATE_UNKNOWN22; + case 9991: // Touch of Zanzil + case 35325: // Glowing Blood + case 35328: // Lambent Blood + case 35329: // Vibrant Blood + case 35331: // Black Blood + case 49163: // Perpetual Instability + return AURA_STATE_FAERIE_FIRE; default: break; }