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Removed some redundant player->SaveToDB calls, original autor balrok
--HG-- branch : trunk
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@@ -748,8 +748,6 @@ void WorldSession::HandleReclaimCorpseOpcode(WorldPacket &recv_data)
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// spawn bones
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GetPlayer()->SpawnCorpseBones();
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GetPlayer()->SaveToDB();
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}
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void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data)
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@@ -774,7 +772,6 @@ void WorldSession::HandleResurrectResponseOpcode(WorldPacket & recv_data)
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return;
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GetPlayer()->ResurectUsingRequestData();
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GetPlayer()->SaveToDB();
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}
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void WorldSession::HandleAreaTriggerOpcode(WorldPacket & recv_data)
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