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Fixup pr e5e8537c3e
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@@ -842,11 +842,7 @@ class spell_warr_victory_rush : public SpellScriptLoader
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void HandleHeal()
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{
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if (!GetHitUnit())
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return;
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Unit* caster = GetCaster();
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caster->CastSpell(caster, SPELL_WARRIOR_VICTORY_RUSH_HEAL, true);
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caster->RemoveAurasDueToSpell(SPELL_WARRIOR_VICTORIOUS);
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}
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