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https://github.com/TrinityCore/TrinityCore.git
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Merge branch 'master' of github.com:TrinityCore/TrinityCore into mmaps
This commit is contained in:
@@ -29,6 +29,7 @@ EndScriptData */
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#include "scarlet_monastery.h"
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#include "LFGMgr.h"
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#include "Player.h"
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#include "Group.h"
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#include "SpellInfo.h"
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//this texts are already used by 3975 and 3976
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@@ -576,10 +577,7 @@ public:
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Map::PlayerList const& players = me->GetMap()->GetPlayers();
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if (!players.isEmpty())
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for (Map::PlayerList::const_iterator i = players.begin(); i != players.end(); ++i)
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if (Player* player = i->getSource())
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if (player->IsAtGroupRewardDistance(me))
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sLFGMgr->RewardDungeonDoneFor(285, player);
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sLFGMgr->FinishDungeon(players.begin()->getSource()->GetGroup()->GetGUID(), 285);
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}
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void SpellHit(Unit* caster, const SpellInfo* spell)
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@@ -29,7 +29,7 @@ enum Yells
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SAY_KILL_PLAYER = 6
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};
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enum eAIs
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enum AIs
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{
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AI_MELEE = 0,
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AI_RANGED = 1,
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@@ -1484,8 +1484,11 @@ class mob_toc_hunter : public CreatureScript
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events.ScheduleEvent(EVENT_STEADY_SHOT, urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS));
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return;
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case EVENT_WING_CLIP:
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if (me->GetDistance2d(me->getVictim()) < 6.0f)
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DoCastVictim(SPELL_WING_CLIP);
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if (Unit* target = me->getVictim())
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{
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if (me->GetDistance2d(target) < 6.0f)
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DoCast(target, SPELL_WING_CLIP);
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}
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events.ScheduleEvent(EVENT_WING_CLIP, urand(15*IN_MILLISECONDS, 25*IN_MILLISECONDS));
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return;
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case EVENT_WYVERN_STING:
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@@ -1670,13 +1673,16 @@ class mob_toc_warrior : public CreatureScript
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events.ScheduleEvent(EVENT_SUNDER_ARMOR, urand(2*IN_MILLISECONDS, 5*IN_MILLISECONDS));
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return;
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case EVENT_SHATTERING_THROW:
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if (me->getVictim()->HasAuraWithMechanic(1<<MECHANIC_IMMUNE_SHIELD))
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if (Unit* target = me->getVictim())
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{
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DoCastVictim(SPELL_SHATTERING_THROW);
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events.RescheduleEvent(EVENT_SHATTERING_THROW, 5*MINUTE*IN_MILLISECONDS);
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if (target->HasAuraWithMechanic(1 << MECHANIC_IMMUNE_SHIELD))
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{
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DoCast(target, SPELL_SHATTERING_THROW);
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events.RescheduleEvent(EVENT_SHATTERING_THROW, 5*MINUTE*IN_MILLISECONDS);
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return;
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}
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}
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else
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events.RescheduleEvent(EVENT_SHATTERING_THROW, 3*IN_MILLISECONDS);
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events.RescheduleEvent(EVENT_SHATTERING_THROW, 3*IN_MILLISECONDS);
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return;
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case EVENT_RETALIATION:
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if (HealthBelowPct(50))
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@@ -1746,13 +1752,16 @@ class mob_toc_dk : public CreatureScript
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events.ScheduleEvent(EVENT_DEATH_COIL, urand(5*IN_MILLISECONDS, 15*IN_MILLISECONDS));
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return;
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case EVENT_DEATH_GRIP:
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if (me->IsInRange(me->getVictim(), 5.0f, 30.0f, false))
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if (Unit* target = me->getVictim())
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{
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DoCast(me->getVictim(), SPELL_DEATH_GRIP);
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events.RescheduleEvent(EVENT_DEATH_GRIP, 35*IN_MILLISECONDS);
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if (me->IsInRange(target, 5.0f, 30.0f, false))
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{
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DoCast(target, SPELL_DEATH_GRIP);
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events.RescheduleEvent(EVENT_DEATH_GRIP, 35*IN_MILLISECONDS);
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return;
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}
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}
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else
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events.RescheduleEvent(EVENT_DEATH_GRIP, 3*IN_MILLISECONDS);
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events.RescheduleEvent(EVENT_DEATH_GRIP, 3*IN_MILLISECONDS);
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return;
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case EVENT_FROST_STRIKE:
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DoCastVictim(SPELL_FROST_STRIKE);
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@@ -1862,13 +1871,16 @@ class mob_toc_rogue : public CreatureScript
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events.RescheduleEvent(EVENT_BLADE_FLURRY, 5*IN_MILLISECONDS);
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return;
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case EVENT_SHADOWSTEP:
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if (me->IsInRange(me->getVictim(), 10.0f, 40.0f, false))
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if (Unit* target = me->getVictim())
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{
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DoCast(me->getVictim(), SPELL_SHADOWSTEP);
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events.RescheduleEvent(EVENT_SHADOWSTEP, 30*IN_MILLISECONDS);
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if (me->IsInRange(target, 10.0f, 40.0f, false))
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{
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DoCast(target, SPELL_SHADOWSTEP);
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events.RescheduleEvent(EVENT_SHADOWSTEP, 30*IN_MILLISECONDS);
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return;
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}
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}
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else
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events.RescheduleEvent(EVENT_SHADOWSTEP, 5*IN_MILLISECONDS);
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events.RescheduleEvent(EVENT_SHADOWSTEP, 5*IN_MILLISECONDS);
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return;
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case EVENT_HEMORRHAGE:
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DoCastVictim(SPELL_HEMORRHAGE);
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