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Core/Handlers: Spell handler no longer downranks otherwise-negative spells because they have a potentially-positive aura effect. Closes #22153.
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@@ -1034,7 +1034,7 @@ private:
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// Wait for the current build job to finish, if the job finishes in time
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// evaluate it and continue with the next one.
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if (_build_job->GetProcess()->GetFutureResult().
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wait_for(0s) == std::future_status::ready)
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wait_for(std::chrono::seconds(0)) == std::future_status::ready)
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ProcessReadyBuildJob();
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else
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return; // Return when the job didn't finish in time
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