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Core/Spells: Unify spell effect access api in both branches
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@@ -604,13 +604,13 @@ class spell_garothi_fel_bombardment_periodic : public AuraScript
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bool Validate(SpellInfo const* spellInfo) override
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{
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return ValidateSpellInfo({ uint32(spellInfo->GetEffect(EFFECT_0)->BasePoints) });
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return !spellInfo->GetEffects().empty() && ValidateSpellInfo({ uint32(spellInfo->GetEffect(EFFECT_0).CalcValue()) });
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}
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void HandlePeriodic(AuraEffect const* /*aurEff*/)
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void HandlePeriodic(AuraEffect const* aurEff)
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{
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if (Unit* caster = GetCaster())
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caster->CastSpell(GetTarget(), uint32(GetSpellInfo()->GetEffect(EFFECT_0)->BasePoints), true);
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caster->CastSpell(GetTarget(), uint32(aurEff->GetSpellEffectInfo().CalcValue(caster)), true);
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}
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void Register() override
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@@ -757,13 +757,13 @@ class spell_garothi_annihilation_selector : public SpellScript
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bool Validate(SpellInfo const* spellInfo) override
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{
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return ValidateSpellInfo({ uint32(spellInfo->GetEffect(EFFECT_0)->BasePoints) });
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return !spellInfo->GetEffects().empty() && ValidateSpellInfo({ uint32(spellInfo->GetEffect(EFFECT_0).CalcValue()) });
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}
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void HandleHit(SpellEffIndex effIndex)
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void HandleHit(SpellEffIndex /*effIndex*/)
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{
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if (Unit* caster = GetCaster())
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caster->CastSpell(GetHitUnit(), uint32(GetSpellInfo()->GetEffect(effIndex)->BasePoints), true);
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caster->CastSpell(GetHitUnit(), uint32(GetEffectInfo().CalcValue(caster)), true);
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}
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void Register() override
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