[Core/Maps] Activate creatures and objects during opening cinematics and other flyby cameras (sunwell etc).

Requires re-running map extractor to extract camera m2 files from data
files. These are very small.
This commit is contained in:
r00ty-tc
2016-04-27 16:53:18 +02:00
committed by joschiwald
parent 438d090c8d
commit 8a71e4255e
20 changed files with 913 additions and 9 deletions

View File

@@ -0,0 +1,28 @@
--
-- Table structure for table `cinematic_camera`
--
DROP TABLE IF EXISTS `cinematic_camera`;
/*!40101 SET @saved_cs_client = @@character_set_client */;
/*!40101 SET character_set_client = utf8 */;
CREATE TABLE `cinematic_camera` (
`ID` int(10) unsigned NOT NULL DEFAULT '0',
`Model` text,
`OriginX` float NOT NULL DEFAULT '0',
`OriginY` float NOT NULL DEFAULT '0',
`OriginZ` float NOT NULL DEFAULT '0',
`OriginFacing` float NOT NULL DEFAULT '0',
`SoundID` smallint(5) unsigned NOT NULL DEFAULT '0',
`VerifiedBuild` smallint(6) NOT NULL DEFAULT '0',
PRIMARY KEY (`ID`)
) ENGINE=MyISAM DEFAULT CHARSET=utf8;
/*!40101 SET character_set_client = @saved_cs_client */;
--
-- Dumping data for table `cinematic_camera`
--
LOCK TABLES `cinematic_camera` WRITE;
/*!40000 ALTER TABLE `cinematic_camera` DISABLE KEYS */;
/*!40000 ALTER TABLE `cinematic_camera` ENABLE KEYS */;
UNLOCK TABLES;