diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/baradin_hold.h b/src/server/scripts/EasternKingdoms/BaradinHold/baradin_hold.h index 5972819efae..e95dde190b6 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/baradin_hold.h +++ b/src/server/scripts/EasternKingdoms/BaradinHold/baradin_hold.h @@ -62,7 +62,6 @@ inline AI* GetBaradinHoldAI(T* obj) return GetInstanceAI(obj, BHScriptName); } - #define RegisterBaradinHoldCreatureAI(ai_name) RegisterCreatureAIWithFactory(ai_name, GetBaradinHoldAI) #endif diff --git a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp index 57a7a99e168..e033a6e2527 100644 --- a/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp +++ b/src/server/scripts/EasternKingdoms/BaradinHold/boss_alizabal.cpp @@ -23,6 +23,7 @@ #include "ObjectAccessor.h" #include "Player.h" #include "ScriptedCreature.h" +#include "SpellInfo.h" #include "SpellScript.h" enum Texts @@ -36,7 +37,7 @@ enum Texts SAY_BLADE_DANCE = 5, SAY_SLAY = 6, SAY_DEATH = 7, - SAY_DISENGAGE = 8, + SAY_DISENGAGE = 8 }; enum Spells