From 8b81f1d9f0dec2ed90183acaa00400005f319e4e Mon Sep 17 00:00:00 2001 From: Treeston Date: Tue, 24 Jul 2018 22:36:05 +0200 Subject: [PATCH] revert 5df7ffa, hack --- src/server/game/Entities/GameObject/GameObject.cpp | 4 ---- 1 file changed, 4 deletions(-) diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 880e069929d..0e4452646a3 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -693,10 +693,6 @@ void GameObject::Update(uint32 diff) } else if (Unit* target = ObjectAccessor::GetUnit(*this, m_lootStateUnitGUID)) { - // Set in combat with owner - if (Unit* owner = GetOwner()) - target->EngageWithTarget(owner); - // Some traps do not have a spell but should be triggered if (goInfo->trap.spellId) CastSpell(target, goInfo->trap.spellId);