diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp index 9b6aa4fe1a7..15071757069 100644 --- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp +++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.cpp @@ -46,14 +46,14 @@ void RandomMovementGenerator::Pause(uint32 timer /*= 0*/) { if (timer) { - AddFlag(MOVEMENTGENERATOR_FLAG_TIMED_PAUSED); + this->AddFlag(MOVEMENTGENERATOR_FLAG_TIMED_PAUSED); _timer.Reset(timer); - RemoveFlag(MOVEMENTGENERATOR_FLAG_PAUSED); + this->RemoveFlag(MOVEMENTGENERATOR_FLAG_PAUSED); } else { - AddFlag(MOVEMENTGENERATOR_FLAG_PAUSED); - RemoveFlag(MOVEMENTGENERATOR_FLAG_TIMED_PAUSED); + this->AddFlag(MOVEMENTGENERATOR_FLAG_PAUSED); + this->RemoveFlag(MOVEMENTGENERATOR_FLAG_TIMED_PAUSED); } } @@ -63,7 +63,7 @@ void RandomMovementGenerator::Resume(uint32 overrideTimer /*= 0*/) if (overrideTimer) _timer.Reset(overrideTimer); - RemoveFlag(MOVEMENTGENERATOR_FLAG_PAUSED); + this->RemoveFlag(MOVEMENTGENERATOR_FLAG_PAUSED); } template MovementGeneratorType RandomMovementGenerator::GetMovementGeneratorType() const;