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Scripts/Borean Tundra: Iruk (#24117)
* Scripts/Borean Tundra: Iruk * Apply suggestions from code review Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com> * Update 9999_99_99_99_world.sql * Rename 9999_99_99_99_world.sql to 2020_02_01_01_world.sql Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com> Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
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@@ -150,59 +150,6 @@ public:
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}
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};
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/*######
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## npc_iruk
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######*/
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enum Iruk
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{
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GOSSIP_MENU_ID_NPC_IRUK = 9280,
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GOSSIP_OPTION_SEARCH_CORPSE = 0,
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NPC_TEXT_THIS_YOUNG_TUSKARR = 12585,
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QUEST_SPIRITS_WATCH_OVER_US = 11961,
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SPELL_CREATE_TOTEM_OF_ISSLIRUK = 46816
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};
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class npc_iruk : public CreatureScript
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{
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public:
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npc_iruk() : CreatureScript("npc_iruk") { }
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struct npc_irukAI : public ScriptedAI
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{
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npc_irukAI(Creature* creature) : ScriptedAI(creature) { }
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bool GossipHello(Player* player) override
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{
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if (player->GetQuestStatus(QUEST_SPIRITS_WATCH_OVER_US) == QUEST_STATUS_INCOMPLETE)
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AddGossipItemFor(player, GOSSIP_MENU_ID_NPC_IRUK, GOSSIP_OPTION_SEARCH_CORPSE, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
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SendGossipMenuFor(player, NPC_TEXT_THIS_YOUNG_TUSKARR, me->GetGUID());
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return true;
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}
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bool GossipSelect(Player* player, uint32 /*menuId*/, uint32 gossipListId) override
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{
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uint32 const action = player->PlayerTalkClass->GetGossipOptionAction(gossipListId);
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ClearGossipMenuFor(player);
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if (action == GOSSIP_ACTION_INFO_DEF + 1)
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{
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player->CastSpell(player, SPELL_CREATE_TOTEM_OF_ISSLIRUK, true);
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CloseGossipMenuFor(player);
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}
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return true;
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}
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};
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CreatureAI* GetAI(Creature* creature) const override
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{
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return new npc_irukAI(creature);
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}
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};
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/*######
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## npc_nerubar_victim
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######*/
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@@ -2343,7 +2290,6 @@ void AddSC_borean_tundra()
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{
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new npc_khunok_the_behemoth();
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new npc_corastrasza();
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new npc_iruk();
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new npc_nerubar_victim();
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RegisterSpellScript(spell_q11865_place_fake_fur);
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new npc_nesingwary_trapper();
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