Conflicts:
	src/server/game/Achievements/AchievementMgr.cpp
	src/server/game/Battlefield/Battlefield.h
	src/server/game/Battlegrounds/ArenaScore.h
	src/server/game/Battlegrounds/ArenaTeam.cpp
	src/server/game/Battlegrounds/ArenaTeam.h
	src/server/game/Battlegrounds/ArenaTeamMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.cpp
	src/server/game/Battlegrounds/BattlegroundMgr.h
	src/server/game/Battlegrounds/BattlegroundQueue.h
	src/server/game/Battlegrounds/BattlegroundScore.h
	src/server/game/Battlegrounds/Zones/BattlegroundAB.h
	src/server/game/Battlegrounds/Zones/BattlegroundAV.h
	src/server/game/Battlegrounds/Zones/BattlegroundEY.h
	src/server/game/Battlegrounds/Zones/BattlegroundIC.h
	src/server/game/Battlegrounds/Zones/BattlegroundSA.h
	src/server/game/Battlegrounds/Zones/BattlegroundWS.h
	src/server/game/DungeonFinding/LFG.h
	src/server/game/DungeonFinding/LFGMgr.cpp
	src/server/game/DungeonFinding/LFGMgr.h
	src/server/game/DungeonFinding/LFGQueue.cpp
	src/server/game/DungeonFinding/LFGQueue.h
	src/server/game/Entities/Corpse/Corpse.cpp
	src/server/game/Entities/Creature/Creature.cpp
	src/server/game/Entities/Creature/GossipDef.cpp
	src/server/game/Entities/Creature/GossipDef.h
	src/server/game/Entities/Creature/TemporarySummon.cpp
	src/server/game/Entities/DynamicObject/DynamicObject.cpp
	src/server/game/Entities/Object/Object.cpp
	src/server/game/Entities/Object/Object.h
	src/server/game/Entities/Object/ObjectDefines.h
	src/server/game/Entities/Object/Updates/UpdateData.cpp
	src/server/game/Entities/Player/Player.cpp
	src/server/game/Entities/Player/Player.h
	src/server/game/Entities/Unit/Unit.cpp
	src/server/game/Entities/Unit/Unit.h
	src/server/game/Globals/ObjectAccessor.cpp
	src/server/game/Globals/ObjectAccessor.h
	src/server/game/Globals/ObjectMgr.cpp
	src/server/game/Groups/Group.cpp
	src/server/game/Groups/Group.h
	src/server/game/Guilds/Guild.cpp
	src/server/game/Guilds/Guild.h
	src/server/game/Handlers/AuctionHouseHandler.cpp
	src/server/game/Handlers/BattleGroundHandler.cpp
	src/server/game/Handlers/CalendarHandler.cpp
	src/server/game/Handlers/CharacterHandler.cpp
	src/server/game/Handlers/ChatHandler.cpp
	src/server/game/Handlers/GroupHandler.cpp
	src/server/game/Handlers/GuildHandler.cpp
	src/server/game/Handlers/ItemHandler.cpp
	src/server/game/Handlers/LFGHandler.cpp
	src/server/game/Handlers/MailHandler.cpp
	src/server/game/Handlers/MiscHandler.cpp
	src/server/game/Handlers/MovementHandler.cpp
	src/server/game/Handlers/NPCHandler.cpp
	src/server/game/Handlers/PetHandler.cpp
	src/server/game/Handlers/QueryHandler.cpp
	src/server/game/Handlers/QuestHandler.cpp
	src/server/game/Handlers/TradeHandler.cpp
	src/server/game/Handlers/VehicleHandler.cpp
	src/server/game/Movement/Spline/MoveSplineInit.cpp
	src/server/game/Server/WorldSession.cpp
	src/server/game/Server/WorldSession.h
	src/server/game/Spells/Spell.cpp
	src/server/scripts/Commands/cs_debug.cpp
	src/server/scripts/Commands/cs_gm.cpp
	src/server/scripts/Commands/cs_misc.cpp
	src/server/scripts/Commands/cs_modify.cpp
	src/server/scripts/Commands/cs_reset.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_akilzon.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp
	src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
	src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_mandokir.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
	src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
	src/server/scripts/EasternKingdoms/zone_silverpine_forest.cpp
	src/server/scripts/EasternKingdoms/zone_stormwind_city.cpp
	src/server/scripts/EasternKingdoms/zone_swamp_of_sorrows.cpp
	src/server/scripts/EasternKingdoms/zone_tirisfal_glades.cpp
	src/server/scripts/Kalimdor/zone_azshara.cpp
	src/server/scripts/Kalimdor/zone_durotar.cpp
	src/server/scripts/Kalimdor/zone_moonglade.cpp
	src/server/scripts/Kalimdor/zone_orgrimmar.cpp
	src/server/scripts/Kalimdor/zone_ungoro_crater.cpp
	src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
	src/server/scripts/Northrend/IcecrownCitadel/boss_the_lich_king.cpp
	src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
	src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
	src/server/scripts/Spells/spell_dk.cpp
	src/server/scripts/Spells/spell_generic.cpp
	src/server/shared/Packets/ByteBuffer.h
This commit is contained in:
Shauren
2014-09-20 11:05:30 +02:00
597 changed files with 9276 additions and 9366 deletions

View File

@@ -35,17 +35,17 @@
void WorldSession::HandleDismissCritter(WorldPacket& recvData)
{
uint64 guid;
ObjectGuid guid;
recvData >> guid;
TC_LOG_DEBUG("network", "WORLD: Received CMSG_DISMISS_CRITTER for GUID " UI64FMTD, guid);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_DISMISS_CRITTER for %s", guid.ToString().c_str());
Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid);
if (!pet)
{
TC_LOG_DEBUG("network", "Vanitypet (guid: %u) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)",
uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId());
TC_LOG_DEBUG("network", "Vanitypet (%s) does not exist - player '%s' (guid: %u / account: %u) attempted to dismiss it (possibly lagged out)",
guid.ToString().c_str(), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUIDLow(), GetAccountId());
return;
}
@@ -58,9 +58,9 @@ void WorldSession::HandleDismissCritter(WorldPacket& recvData)
void WorldSession::HandlePetAction(WorldPacket& recvData)
{
uint64 guid1;
ObjectGuid guid1;
uint32 data;
uint64 guid2;
ObjectGuid guid2;
float x, y, z;
recvData >> guid1; //pet guid
recvData >> data;
@@ -74,18 +74,18 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
uint8 flag = UNIT_ACTION_BUTTON_TYPE(data); //delete = 0x07 CastSpell = C1
// used also for charmed creature
Unit* pet= ObjectAccessor::GetUnit(*_player, guid1);
TC_LOG_INFO("network", "HandlePetAction: Pet %u - flag: %u, spellid: %u, target: %u.", uint32(GUID_LOPART(guid1)), uint32(flag), spellid, uint32(GUID_LOPART(guid2)));
Unit* pet = ObjectAccessor::GetUnit(*_player, guid1);
TC_LOG_INFO("network", "HandlePetAction: %s - flag: %u, spellid: %u, target: %s.", guid1.ToString().c_str(), uint32(flag), spellid, guid2.ToString().c_str());
if (!pet)
{
TC_LOG_DEBUG("network", "HandlePetAction: Pet (GUID: %u) doesn't exist for player %s (GUID: %u)", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()));
TC_LOG_DEBUG("network", "HandlePetAction: %s doesn't exist for %s %s", guid1.ToString().c_str(), GetPlayer()->GetGUID().ToString().c_str(), GetPlayer()->GetName().c_str());
return;
}
if (pet != GetPlayer()->GetFirstControlled())
{
TC_LOG_DEBUG("network", "HandlePetAction: Pet (GUID: %u) does not belong to player %s (GUID: %u)", uint32(GUID_LOPART(guid1)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()));
TC_LOG_DEBUG("network", "HandlePetAction: %s does not belong to %s %s", guid1.ToString().c_str(), GetPlayer()->GetGUID().ToString().c_str(), GetPlayer()->GetName().c_str());
return;
}
@@ -118,23 +118,23 @@ void WorldSession::HandlePetAction(WorldPacket& recvData)
void WorldSession::HandlePetStopAttack(WorldPacket &recvData)
{
uint64 guid;
ObjectGuid guid;
recvData >> guid;
TC_LOG_DEBUG("network", "WORLD: Received CMSG_PET_STOP_ATTACK for GUID " UI64FMTD "", guid);
TC_LOG_DEBUG("network", "WORLD: Received CMSG_PET_STOP_ATTACK for %s", guid.ToString().c_str());
Unit* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, guid);
if (!pet)
{
TC_LOG_ERROR("network", "HandlePetStopAttack: Pet %u does not exist", uint32(GUID_LOPART(guid)));
TC_LOG_ERROR("network", "HandlePetStopAttack: %s does not exist", guid.ToString().c_str());
return;
}
if (pet != GetPlayer()->GetPet() && pet != GetPlayer()->GetCharm())
{
TC_LOG_ERROR("network", "HandlePetStopAttack: Pet GUID %u isn't a pet or charmed creature of player %s",
uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str());
TC_LOG_ERROR("network", "HandlePetStopAttack: %s isn't a pet or charmed creature of player %s",
guid.ToString().c_str(), GetPlayer()->GetName().c_str());
return;
}
@@ -144,13 +144,13 @@ void WorldSession::HandlePetStopAttack(WorldPacket &recvData)
pet->AttackStop();
}
void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid, uint16 flag, uint64 guid2, float x, float y, float z)
void WorldSession::HandlePetActionHelper(Unit* pet, ObjectGuid guid1, uint32 spellid, uint16 flag, ObjectGuid guid2, float x, float y, float z)
{
CharmInfo* charmInfo = pet->GetCharmInfo();
if (!charmInfo)
{
TC_LOG_DEBUG("network", "WorldSession::HandlePetAction(petGuid: " UI64FMTD ", tagGuid: " UI64FMTD ", spellId: %u, flag: %u): object (GUID: %u Entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!",
guid1, guid2, spellid, flag, pet->GetGUIDLow(), pet->GetEntry(), pet->GetTypeId());
TC_LOG_DEBUG("network", "WorldSession::HandlePetAction(petGuid: %s, tagGuid: %s, spellId: %u, flag: %u): object (GUID: %u Entry: %u TypeId: %u) is considered pet-like but doesn't have a charminfo!",
guid1.ToString().c_str(), guid2.ToString().c_str(), spellid, flag, pet->GetGUIDLow(), pet->GetEntry(), pet->GetTypeId());
return;
}
@@ -287,7 +287,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint32 spellid
{
case REACT_PASSIVE: //passive
pet->AttackStop();
// no break;
case REACT_DEFENSIVE: //recovery
case REACT_AGGRESSIVE: //activete
if (pet->GetTypeId() == TYPEID_UNIT)
@@ -418,7 +418,7 @@ void WorldSession::HandlePetNameQuery(WorldPacket& recvData)
TC_LOG_INFO("network", "HandlePetNameQuery. CMSG_PET_NAME_QUERY");
uint32 petnumber;
uint64 petguid;
ObjectGuid petguid;
recvData >> petnumber;
recvData >> petguid;
@@ -426,7 +426,7 @@ void WorldSession::HandlePetNameQuery(WorldPacket& recvData)
SendPetNameQuery(petguid, petnumber);
}
void WorldSession::SendPetNameQuery(uint64 petguid, uint32 petnumber)
void WorldSession::SendPetNameQuery(ObjectGuid petguid, uint32 petnumber)
{
Creature* pet = ObjectAccessor::GetCreatureOrPetOrVehicle(*_player, petguid);
if (!pet)
@@ -457,14 +457,14 @@ void WorldSession::SendPetNameQuery(uint64 petguid, uint32 petnumber)
_player->GetSession()->SendPacket(&data);
}
bool WorldSession::CheckStableMaster(uint64 guid)
bool WorldSession::CheckStableMaster(ObjectGuid guid)
{
// spell case or GM
if (guid == GetPlayer()->GetGUID())
{
if (!GetPlayer()->IsGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE))
{
TC_LOG_DEBUG("network", "Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid));
TC_LOG_DEBUG("network", "%s attempt open stable in cheating way.", guid.ToString().c_str());
return false;
}
}
@@ -473,7 +473,7 @@ bool WorldSession::CheckStableMaster(uint64 guid)
{
if (!GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_STABLEMASTER))
{
TC_LOG_DEBUG("network", "Stablemaster (GUID:%u) not found or you can't interact with him.", GUID_LOPART(guid));
TC_LOG_DEBUG("network", "Stablemaster %s not found or you can't interact with him.", guid.ToString().c_str());
return false;
}
}
@@ -484,7 +484,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData)
{
TC_LOG_INFO("network", "HandlePetSetAction. CMSG_PET_SET_ACTION");
uint64 petguid;
ObjectGuid petguid;
uint8 count;
recvData >> petguid;
@@ -493,7 +493,7 @@ void WorldSession::HandlePetSetAction(WorldPacket& recvData)
if (!pet || pet != _player->GetFirstControlled())
{
TC_LOG_ERROR("network", "HandlePetSetAction: Unknown pet (GUID: %u) or pet owner (GUID: %u)", GUID_LOPART(petguid), _player->GetGUIDLow());
TC_LOG_ERROR("network", "HandlePetSetAction: Unknown %s or owner (%s)", petguid.ToString().c_str(), _player->GetGUID().ToString().c_str());
return;
}
@@ -601,7 +601,7 @@ void WorldSession::HandlePetRename(WorldPacket& recvData)
{
TC_LOG_INFO("network", "HandlePetRename. CMSG_PET_RENAME");
uint64 petguid;
ObjectGuid petguid;
uint8 isdeclined;
std::string name;
@@ -667,7 +667,7 @@ void WorldSession::HandlePetRename(WorldPacket& recvData)
stmt->setUInt32(0, _player->GetGUIDLow());
for (uint8 i = 0; i < 5; i++)
stmt->setString(i+1, declinedname.name[i]);
stmt->setString(i + 1, declinedname.name[i]);
trans->Append(stmt);
}
@@ -685,9 +685,9 @@ void WorldSession::HandlePetRename(WorldPacket& recvData)
void WorldSession::HandlePetAbandon(WorldPacket& recvData)
{
uint64 guid;
ObjectGuid guid;
recvData >> guid; //pet guid
TC_LOG_INFO("network", "HandlePetAbandon. CMSG_PET_ABANDON pet guid is %u", GUID_LOPART(guid));
TC_LOG_INFO("network", "HandlePetAbandon. CMSG_PET_ABANDON %s", guid.ToString().c_str());
if (!_player->IsInWorld())
return;
@@ -706,7 +706,7 @@ void WorldSession::HandlePetAbandon(WorldPacket& recvData)
void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
{
TC_LOG_INFO("network", "CMSG_PET_SPELL_AUTOCAST");
uint64 guid;
ObjectGuid guid;
uint32 spellid;
uint8 state; //1 for on, 0 for off
recvPacket >> guid >> spellid >> state;
@@ -721,7 +721,7 @@ void WorldSession::HandlePetSpellAutocastOpcode(WorldPacket& recvPacket)
if (!pet || (pet != _player->GetGuardianPet() && pet != _player->GetCharm()))
{
TC_LOG_ERROR("network", "HandlePetSpellAutocastOpcode.Pet %u isn't pet of player %s (GUID: %u).", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()));
TC_LOG_ERROR("network", "HandlePetSpellAutocastOpcode. %s isn't pet of player %s (%s).", guid.ToString().c_str(), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
return;
}
@@ -755,14 +755,14 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_PET_CAST_SPELL");
uint64 guid;
ObjectGuid guid;
uint8 castCount;
uint32 spellId;
uint8 castFlags;
recvPacket >> guid >> castCount >> spellId >> castFlags;
TC_LOG_DEBUG("network", "WORLD: CMSG_PET_CAST_SPELL, guid: " UI64FMTD ", castCount: %u, spellId %u, castFlags %u", guid, castCount, spellId, castFlags);
TC_LOG_DEBUG("network", "WORLD: CMSG_PET_CAST_SPELL, %s, castCount: %u, spellId %u, castFlags %u", guid.ToString().c_str(), castCount, spellId, castFlags);
// This opcode is also sent from charmed and possessed units (players and creatures)
if (!_player->GetGuardianPet() && !_player->GetCharm())
@@ -772,7 +772,7 @@ void WorldSession::HandlePetCastSpellOpcode(WorldPacket& recvPacket)
if (!caster || (caster != _player->GetGuardianPet() && caster != _player->GetCharm()))
{
TC_LOG_ERROR("network", "HandlePetCastSpellOpcode: Pet %u isn't pet of player %s (GUID: %u).", uint32(GUID_LOPART(guid)), GetPlayer()->GetName().c_str(), GUID_LOPART(GetPlayer()->GetGUID()));
TC_LOG_ERROR("network", "HandlePetCastSpellOpcode: %s isn't pet of player %s (%s).", guid.ToString().c_str(), GetPlayer()->GetName().c_str(), GetPlayer()->GetGUID().ToString().c_str());
return;
}
@@ -854,7 +854,7 @@ void WorldSession::HandlePetLearnTalent(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "WORLD: CMSG_PET_LEARN_TALENT");
uint64 guid;
ObjectGuid guid;
uint32 talentId, requestedRank;
recvData >> guid >> talentId >> requestedRank;
@@ -866,7 +866,7 @@ void WorldSession::HandleLearnPreviewTalentsPet(WorldPacket& recvData)
{
TC_LOG_DEBUG("network", "CMSG_LEARN_PREVIEW_TALENTS_PET");
uint64 guid;
ObjectGuid guid;
recvData >> guid;
uint32 talentsCount;