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Core/Phases: Ported new phasing system from 4.3.4 branch and fixed some map swap logic
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@@ -631,5 +631,5 @@ void InstanceScript::UpdatePhasing()
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Map::PlayerList const& players = instance->GetPlayers();
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for (Map::PlayerList::const_iterator itr = players.begin(); itr != players.end(); ++itr)
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if (Player* player = itr->GetSource())
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player->UpdatePhasing();
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player->SendUpdatePhasing();
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}
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