Core/Spells: removed hackfix for Elemental Oath and replaced it with a proper implementation (#27812)

This commit is contained in:
Ovah
2022-02-22 17:58:41 +01:00
committed by GitHub
parent cec74cfa55
commit 8fe0ac3cd1
3 changed files with 30 additions and 12 deletions

View File

@@ -41,6 +41,7 @@ enum ShamanSpells
SPELL_SHAMAN_CLEANSING_TOTEM_EFFECT = 52025,
SPELL_SHAMAN_EARTH_SHIELD_HEAL = 379,
SPELL_SHAMAN_ELEMENTAL_MASTERY = 16166,
SPELL_SHAMAN_ELEMENTAL_OATH = 51466,
SPELL_SHAMAN_EXHAUSTION = 57723,
SPELL_SHAMAN_FIRE_NOVA_R1 = 1535,
SPELL_SHAMAN_FIRE_NOVA_TRIGGERED_R1 = 8349,
@@ -342,6 +343,30 @@ class spell_sha_cleansing_totem_pulse : public SpellScript
}
};
// 16246 - Clearcasting
class spell_sha_clearcasting : public AuraScript
{
PrepareAuraScript(spell_sha_clearcasting);
bool Validate(SpellInfo const* /*spellInfo*/) override
{
return ValidateSpellInfo({ SPELL_SHAMAN_ELEMENTAL_OATH });
}
// Elemental Oath bonus
void CalculateAmount(AuraEffect const* /*aurEff*/, int32& amount, bool& /*canBeRecalculated*/)
{
Unit const* owner = GetUnitOwner();
if (Aura const* aura = owner->GetAuraOfRankedSpell(SPELL_SHAMAN_ELEMENTAL_OATH, owner->GetGUID()))
amount = aura->GetSpellInfo()->GetEffect(EFFECT_1).CalcValue();
}
void Register() override
{
DoEffectCalcAmount += AuraEffectCalcAmountFn(spell_sha_clearcasting::CalculateAmount, EFFECT_1, SPELL_AURA_MOD_DAMAGE_PERCENT_DONE);
}
};
// -974 - Earth Shield
class spell_sha_earth_shield : public AuraScript
{
@@ -1890,6 +1915,7 @@ void AddSC_shaman_spell_scripts()
RegisterSpellScript(spell_sha_bloodlust);
RegisterSpellScript(spell_sha_chain_heal);
RegisterSpellScript(spell_sha_cleansing_totem_pulse);
RegisterSpellScript(spell_sha_clearcasting);
RegisterSpellScript(spell_sha_earth_shield);
RegisterSpellScript(spell_sha_earthbind_totem);
RegisterSpellScript(spell_sha_earthen_power);