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*AI structure update.
--HG-- branch : trunk
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@@ -40,7 +40,7 @@ TotemAI::Permissible(const Creature *creature)
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return PERMIT_BASE_NO;
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}
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TotemAI::TotemAI(Creature *c) : i_totem(static_cast<Totem&>(*c)), i_victimGuid(0)
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TotemAI::TotemAI(Creature *c) : CreatureAI(c), i_totem(static_cast<Totem&>(*c)), i_victimGuid(0)
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{
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}
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