[7455] Implemented condition that player can be in 2 groups in 1 time - BG raid and normal group / raid. Author: Triply

Patch is tested, but can cause problems / unexpected behaviour.
    TODO: set raid leader of battleground raid to raid leader who entered BG
    TODO: when player leaves group, he is removed from GroupQueueInfo, and for him is created new GroupQueueInfo in normal queue.

    Signed-off-by: Triply <triply@getmangos.com>

--HG--
branch : trunk
This commit is contained in:
megamage
2009-03-14 20:00:02 -06:00
parent d6e878caf2
commit 9041286aa2
9 changed files with 170 additions and 69 deletions

View File

@@ -234,13 +234,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
Group *group = GetPlayer()->GetGroup();
if(!group)
// if player is in battleground, he cannot say to battleground members by /p
Group *group = GetPlayer()->GetOriginalGroup();
// so if player hasn't OriginalGroup and his player->GetGroup() is BG raid, then return
if( !group && (!(group = GetPlayer()->GetGroup()) || group->isBGGroup()) )
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_PARTY, lang, NULL, 0, msg.c_str(),NULL);
group->BroadcastPacket(&data, group->GetMemberGroup(GetPlayer()->GetGUID()));
group->BroadcastPacket(&data, false, group->GetMemberGroup(GetPlayer()->GetGUID()));
}
break;
case CHAT_MSG_GUILD:
@@ -314,13 +316,15 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
Group *group = GetPlayer()->GetGroup();
if(!group || !group->isRaidGroup() || group->isBGGroup())
// if player is in battleground, he cannot say to battleground members by /ra
Group *group = GetPlayer()->GetOriginalGroup();
// so if player hasn't OriginalGroup and his player->GetGroup() is BG raid or his group isn't raid, then return
if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() )
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID, lang, "", 0, msg.c_str(),NULL);
group->BroadcastPacket(&data);
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_RAID_LEADER:
{
@@ -340,13 +344,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
Group *group = GetPlayer()->GetGroup();
if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || group->isBGGroup())
// if player is in battleground, he cannot say to battleground members by /ra
Group *group = GetPlayer()->GetOriginalGroup();
if( !group && !(group = GetPlayer()->GetGroup()) || group->isBGGroup() || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_LEADER, lang, "", 0, msg.c_str(),NULL);
group->BroadcastPacket(&data);
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_RAID_WARNING:
{
@@ -365,8 +370,9 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
return;
WorldPacket data;
//in battleground, raid warning is sent only to players in battleground - code is ok
ChatHandler::FillMessageData(&data, this, CHAT_MSG_RAID_WARNING, lang, "", 0, msg.c_str(),NULL);
group->BroadcastPacket(&data);
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_BATTLEGROUND:
@@ -381,13 +387,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
//battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group *group = GetPlayer()->GetGroup();
if(!group || !group->isRaidGroup() || !group->isBGGroup())
if(!group || !group->isBGGroup())
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND, lang, "", 0, msg.c_str(),NULL);
group->BroadcastPacket(&data);
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_BATTLEGROUND_LEADER:
@@ -402,13 +409,14 @@ void WorldSession::HandleMessagechatOpcode( WorldPacket & recv_data )
if(msg.empty())
break;
//battleground raid is always in Player->GetGroup(), never in GetOriginalGroup()
Group *group = GetPlayer()->GetGroup();
if(!group || !group->isRaidGroup() || !group->IsLeader(GetPlayer()->GetGUID()) || !group->isBGGroup())
if(!group || !group->isBGGroup() || !group->IsLeader(GetPlayer()->GetGUID()))
return;
WorldPacket data;
ChatHandler::FillMessageData(&data, this, CHAT_MSG_BATTLEGROUND_LEADER, lang, "", 0, msg.c_str(),NULL);
group->BroadcastPacket(&data);
group->BroadcastPacket(&data, false);
} break;
case CHAT_MSG_CHANNEL: