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Core/Oculus: Fixes here and there, implement phasing
* Implement phasing (sniffed)
* Add drakes proper support (events, texts, conditions for spells), remove npc_spellclick_spells
* Add proper support for Gossip npcs
* Removed the arcane shield Urom use first time we are about to meet him, because he only get it after he spawns a wave, added Evocation casts from sniff/retail that also break the teleportation visual bug
* Some db updates based on Aokromes sniffs
I intended to do it all, but there are core issues I have no knowledge to fix and I don't want to jump to other things before fixing them. :) So, I will submit boss updates, if I ever fix them. There are still stuff do do for drakes spells left from before.
* Majour thanks to Shauren for helping me with summoning spells and w/e I ask him and all who answered my questions.
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@@ -3599,6 +3599,13 @@ void SpellMgr::LoadDbcDataCorrections()
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spellInfo->manaCost = 0;
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spellInfo->manaPerSecond = 0;
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break;
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// OCULUS SPELLS
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// The spells below are here, because their effect 1 is giving warning, because the triggered spell is not found in dbc and is missing from encounter sniff.
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case 49462: // Call Ruby Drake
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case 49461: // Call Amber Drake
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case 49345: // Call Emerald Drake
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spellInfo->Effect[1] = 0;
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break;
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default:
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break;
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}
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