Core/Spells: More research on SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED and implement new research (original caster should be charmer or owner) and implement QAston's earlier research (only castable while possessed).

This commit is contained in:
Machiavelli
2011-08-18 20:24:46 +02:00
parent b4ee9ebfc8
commit 917ffdffac
4 changed files with 25 additions and 29 deletions

View File

@@ -498,6 +498,8 @@ m_caster(caster), m_spellValue(new SpellValue(m_spellInfo))
if (originalCasterGUID)
m_originalCasterGUID = originalCasterGUID;
else if (info->AttributesEx6 & SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED)
m_originalCasterGUID = m_caster->GetCharmerOrOwnerGUID();
else
m_originalCasterGUID = m_caster->GetGUID();
@@ -506,7 +508,8 @@ m_caster(caster), m_spellValue(new SpellValue(m_spellInfo))
else
{
m_originalCaster = ObjectAccessor::GetUnit(*m_caster, m_originalCasterGUID);
if (m_originalCaster && !m_originalCaster->IsInWorld()) m_originalCaster = NULL;
if (m_originalCaster && !m_originalCaster->IsInWorld())
m_originalCaster = NULL;
}
m_spellState = SPELL_STATE_NULL;
@@ -4743,6 +4746,11 @@ SpellCastResult Spell::CheckCast(bool strict)
return SPELL_FAILED_DONT_REPORT;
}
//! Client checks this already
if (m_spellInfo->AttributesEx6 & SPELL_ATTR6_ONLY_CAST_WHILE_POSSESSED && !m_caster->GetCharmerOrOwnerGUID())
return SPELL_FAILED_DONT_REPORT;
Unit* target = m_targets.GetUnitTarget();
// In pure self-cast spells, the client won't send any unit target
if (!target && (m_targets.GetTargetMask() == TARGET_FLAG_SELF || m_targets.GetTargetMask() & TARGET_FLAG_UNIT_ALLY)) // TARGET_FLAG_SELF == 0, remember!