From 925a01348309dcd5ae4938fd903a97871c95e4fd Mon Sep 17 00:00:00 2001 From: megamage Date: Wed, 26 Nov 2008 13:03:47 -0600 Subject: [PATCH] *Fix a typo. Now -AP spells (roar/shout/screech) should work correctly. --HG-- branch : trunk --- src/game/StatSystem.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/game/StatSystem.cpp b/src/game/StatSystem.cpp index 64bad232994..af1f2302482 100644 --- a/src/game/StatSystem.cpp +++ b/src/game/StatSystem.cpp @@ -748,7 +748,7 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType) //float base_value = GetModifierValue(unitMod, BASE_VALUE) + GetTotalAttackPowerValue(attType)/ 14.0f * att_speed; float base_value = GetModifierValue(unitMod, BASE_VALUE) + (weapon_mindamage + weapon_maxdamage) / 6 - / GetTotalAttackPowerValue(attType) * getLevel() * 5; + * GetTotalAttackPowerValue(attType) / (getLevel() * 5); float base_pct = GetModifierValue(unitMod, BASE_PCT); float total_value = GetModifierValue(unitMod, TOTAL_VALUE); float total_pct = GetModifierValue(unitMod, TOTAL_PCT);