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https://github.com/TrinityCore/TrinityCore.git
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Core: Removed more operator workarounds for ACE_Singleton (missed previously because of inconsistent naming)
--HG-- branch : trunk
This commit is contained in:
@@ -53,11 +53,11 @@ void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, O
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sa.ownerGUID = ownerGUID;
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sa.script = &iter->second;
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m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld.GetGameTime() + iter->first), sa));
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m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld->GetGameTime() + iter->first), sa));
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if (iter->first == 0)
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immedScript = true;
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sWorld.IncreaseScheduledScriptsCount();
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sWorld->IncreaseScheduledScriptsCount();
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}
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///- If one of the effects should be immediate, launch the script execution
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if (/*start &&*/ immedScript && !i_scriptLock)
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@@ -83,9 +83,9 @@ void Map::ScriptCommandStart(ScriptInfo const& script, uint32 delay, Object* sou
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sa.ownerGUID = ownerGUID;
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sa.script = &script;
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m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld.GetGameTime() + delay), sa));
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m_scriptSchedule.insert(std::pair<time_t, ScriptAction>(time_t(sWorld->GetGameTime() + delay), sa));
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sWorld.IncreaseScheduledScriptsCount();
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sWorld->IncreaseScheduledScriptsCount();
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///- If effects should be immediate, launch the script execution
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if (delay == 0 && !i_scriptLock)
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@@ -101,7 +101,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
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{
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Player *pPlayer = NULL;
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if (!source && !target)
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sLog.outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
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sLog->outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
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else
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{
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// Check target first, then source.
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@@ -111,7 +111,7 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
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pPlayer = source->ToPlayer();
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if (!pPlayer)
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sLog.outError("%s neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
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sLog->outError("%s neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
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scriptInfo->GetDebugInfo().c_str(),
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source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
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target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
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@@ -123,7 +123,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
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{
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Creature *pCreature = NULL;
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if (!source && !target)
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sLog.outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
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sLog->outError("%s source and target objects are NULL.", scriptInfo->GetDebugInfo().c_str());
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else
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{
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if (bReverse)
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@@ -144,7 +144,7 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
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}
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if (!pCreature)
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sLog.outError("%s neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
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sLog->outError("%s neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
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scriptInfo->GetDebugInfo().c_str(),
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source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
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target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
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@@ -156,15 +156,15 @@ inline Unit* Map::_GetScriptUnit(Object* obj, bool isSource, const ScriptInfo* s
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{
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Unit* pUnit = NULL;
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if (!obj)
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sLog.outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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else if (!obj->isType(TYPEMASK_UNIT))
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sLog.outError("%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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sLog->outError("%s %s object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
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else
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{
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pUnit = dynamic_cast<Unit*>(obj);
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if (!pUnit)
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sLog.outError("%s %s object could not be casted to unit.",
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sLog->outError("%s %s object could not be casted to unit.",
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scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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}
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return pUnit;
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@@ -174,12 +174,12 @@ inline Player* Map::_GetScriptPlayer(Object* obj, bool isSource, const ScriptInf
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{
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Player* pPlayer = NULL;
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if (!obj)
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sLog.outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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else
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{
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pPlayer = obj->ToPlayer();
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if (!pPlayer)
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sLog.outError("%s %s object is not a player (TypeId: %u, Entry: %u, GUID: %u).",
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sLog->outError("%s %s object is not a player (TypeId: %u, Entry: %u, GUID: %u).",
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scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
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}
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return pPlayer;
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@@ -189,12 +189,12 @@ inline Creature* Map::_GetScriptCreature(Object* obj, bool isSource, const Scrip
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{
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Creature* pCreature = NULL;
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if (!obj)
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sLog.outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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sLog->outError("%s %s object is NULL.", scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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else
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{
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pCreature = obj->ToCreature();
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if (!pCreature)
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sLog.outError("%s %s object is not a creature (TypeId: %u, Entry: %u, GUID: %u).", scriptInfo->GetDebugInfo().c_str(),
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sLog->outError("%s %s object is not a creature (TypeId: %u, Entry: %u, GUID: %u).", scriptInfo->GetDebugInfo().c_str(),
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isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
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}
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return pCreature;
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@@ -204,13 +204,13 @@ inline WorldObject* Map::_GetScriptWorldObject(Object* obj, bool isSource, const
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{
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WorldObject* pWorldObject = NULL;
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if (!obj)
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sLog.outError("%s %s object is NULL.",
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sLog->outError("%s %s object is NULL.",
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scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target");
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else
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{
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pWorldObject = dynamic_cast<WorldObject*>(obj);
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if (!pWorldObject)
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sLog.outError("%s %s object is not a world object (TypeId: %u, Entry: %u, GUID: %u).",
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sLog->outError("%s %s object is not a world object (TypeId: %u, Entry: %u, GUID: %u).",
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scriptInfo->GetDebugInfo().c_str(), isSource ? "source" : "target", obj->GetTypeId(), obj->GetEntry(), obj->GetGUIDLow());
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}
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return pWorldObject;
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@@ -226,29 +226,29 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, const Script
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case SCRIPT_COMMAND_OPEN_DOOR: bOpen = true; break;
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case SCRIPT_COMMAND_CLOSE_DOOR: break;
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default:
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sLog.outError("%s unknown command for _ScriptProcessDoor.", scriptInfo->GetDebugInfo().c_str());
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sLog->outError("%s unknown command for _ScriptProcessDoor.", scriptInfo->GetDebugInfo().c_str());
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return;
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}
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if (!guid)
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sLog.outError("%s door guid is not specified.", scriptInfo->GetDebugInfo().c_str());
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sLog->outError("%s door guid is not specified.", scriptInfo->GetDebugInfo().c_str());
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else if (!source)
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sLog.outError("%s source object is NULL.", scriptInfo->GetDebugInfo().c_str());
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sLog->outError("%s source object is NULL.", scriptInfo->GetDebugInfo().c_str());
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else if (!source->isType(TYPEMASK_UNIT))
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sLog.outError("%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
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sLog->outError("%s source object is not unit (TypeId: %u, Entry: %u, GUID: %u), skipping.", scriptInfo->GetDebugInfo().c_str(),
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source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
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else
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{
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WorldObject* wSource = dynamic_cast <WorldObject*> (source);
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if (!wSource)
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sLog.outError("%s source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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sLog->outError("%s source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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scriptInfo->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
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else
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{
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GameObject *pDoor = _FindGameObject(wSource, guid);
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if (!pDoor)
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sLog.outError("%s gameobject was not found (guid: %u).", scriptInfo->GetDebugInfo().c_str(), guid);
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sLog->outError("%s gameobject was not found (guid: %u).", scriptInfo->GetDebugInfo().c_str(), guid);
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else if (pDoor->GetGoType() != GAMEOBJECT_TYPE_DOOR)
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sLog.outError("%s gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
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sLog->outError("%s gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
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scriptInfo->GetDebugInfo().c_str(), pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUIDLow());
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else if (bOpen == (pDoor->GetGoState() == GO_STATE_READY))
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{
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@@ -291,7 +291,7 @@ void Map::ScriptsProcess()
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///- Process overdue queued scripts
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std::multimap<time_t, ScriptAction>::iterator iter = m_scriptSchedule.begin();
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// ok as multimap is a *sorted* associative container
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while (!m_scriptSchedule.empty() && (iter->first <= sWorld.GetGameTime()))
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while (!m_scriptSchedule.empty() && (iter->first <= sWorld->GetGameTime()))
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{
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ScriptAction const& step = iter->second;
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@@ -335,7 +335,7 @@ void Map::ScriptsProcess()
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}
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break;
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default:
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sLog.outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.sourceGUID));
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sLog->outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.sourceGUID));
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break;
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}
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}
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@@ -367,7 +367,7 @@ void Map::ScriptsProcess()
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target = HashMapHolder<Corpse>::Find(step.targetGUID);
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break;
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default:
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sLog.outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.targetGUID));
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sLog->outError("*_script source with unsupported high guid value %u",GUID_HIPART(step.targetGUID));
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break;
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}
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}
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@@ -381,7 +381,7 @@ void Map::ScriptsProcess()
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case SCRIPT_COMMAND_TALK:
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if (step.script->Talk.ChatType > CHAT_TYPE_WHISPER && step.script->Talk.ChatType != CHAT_MSG_RAID_BOSS_WHISPER)
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{
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sLog.outError("%s invalid chat type (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->Talk.ChatType);
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sLog->outError("%s invalid chat type (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->Talk.ChatType);
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break;
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}
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if (step.script->Talk.Flags & SF_TALK_USE_PLAYER)
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@@ -408,7 +408,7 @@ void Map::ScriptsProcess()
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case CHAT_MSG_RAID_BOSS_WHISPER:
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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{
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sLog.outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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sLog->outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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break;
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}
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pSource->Whisper(text, LANG_UNIVERSAL, targetGUID);
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@@ -441,7 +441,7 @@ void Map::ScriptsProcess()
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case CHAT_TYPE_WHISPER:
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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{
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sLog.outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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sLog->outError("%s attempt to whisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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break;
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}
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cSource->Whisper(step.script->Talk.TextID, targetGUID);
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@@ -449,7 +449,7 @@ void Map::ScriptsProcess()
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case CHAT_MSG_RAID_BOSS_WHISPER: //42
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if (!targetGUID || !IS_PLAYER_GUID(targetGUID))
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{
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sLog.outError("%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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sLog->outError("%s attempt to raidbosswhisper to non-player unit, skipping.", step.script->GetDebugInfo().c_str());
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break;
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}
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cSource->MonsterWhisper(step.script->Talk.TextID, targetGUID, true);
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@@ -478,7 +478,7 @@ void Map::ScriptsProcess()
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{
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// Validate field number.
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if (step.script->FieldSet.FieldID <= OBJECT_FIELD_ENTRY || step.script->FieldSet.FieldID >= cSource->GetValuesCount())
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sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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step.script->GetDebugInfo().c_str(), step.script->FieldSet.FieldID,
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cSource->GetValuesCount(), cSource->GetTypeId(), cSource->GetEntry(), cSource->GetGUIDLow());
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else
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@@ -501,7 +501,7 @@ void Map::ScriptsProcess()
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{
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// Validate field number.
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if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
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sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
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source->GetValuesCount(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
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else
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@@ -515,7 +515,7 @@ void Map::ScriptsProcess()
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{
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// Validate field number.
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if (step.script->FlagToggle.FieldID <= OBJECT_FIELD_ENTRY || step.script->FlagToggle.FieldID >= cSource->GetValuesCount())
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sLog.outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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sLog->outError("%s wrong field %u (max count: %u) in object (TypeId: %u, Entry: %u, GUID: %u) specified, skipping.",
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step.script->GetDebugInfo().c_str(), step.script->FlagToggle.FieldID,
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source->GetValuesCount(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
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else
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@@ -542,12 +542,12 @@ void Map::ScriptsProcess()
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{
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if (!source)
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{
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sLog.outError("%s source object is NULL.", step.script->GetDebugInfo().c_str());
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sLog->outError("%s source object is NULL.", step.script->GetDebugInfo().c_str());
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break;
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}
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if (!target)
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{
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sLog.outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
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sLog->outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
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break;
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}
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@@ -558,7 +558,7 @@ void Map::ScriptsProcess()
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{
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if (source->GetTypeId() != TYPEID_UNIT && source->GetTypeId() != TYPEID_GAMEOBJECT && source->GetTypeId() != TYPEID_PLAYER)
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{
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sLog.outError("%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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sLog->outError("%s source is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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step.script->GetDebugInfo().c_str(), source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
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break;
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}
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@@ -571,7 +571,7 @@ void Map::ScriptsProcess()
|
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{
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if (target->GetTypeId() != TYPEID_UNIT && target->GetTypeId() != TYPEID_GAMEOBJECT && target->GetTypeId() != TYPEID_PLAYER)
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{
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sLog.outError("%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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sLog->outError("%s target is not unit, gameobject or player (TypeId: %u, Entry: %u, GUID: %u), skipping.",
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step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
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break;
|
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}
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@@ -579,7 +579,7 @@ void Map::ScriptsProcess()
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}
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else
|
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{
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sLog.outError("%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
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sLog->outError("%s neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
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step.script->GetDebugInfo().c_str(),
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source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
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target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
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@@ -611,7 +611,7 @@ void Map::ScriptsProcess()
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case SCRIPT_COMMAND_RESPAWN_GAMEOBJECT:
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if (!step.script->RespawnGameobject.GOGuid)
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{
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sLog.outError("%s gameobject guid (datalong) is not specified.", step.script->GetDebugInfo().c_str());
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sLog->outError("%s gameobject guid (datalong) is not specified.", step.script->GetDebugInfo().c_str());
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break;
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}
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@@ -621,7 +621,7 @@ void Map::ScriptsProcess()
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GameObject *pGO = _FindGameObject(pSummoner, step.script->RespawnGameobject.GOGuid);
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if (!pGO)
|
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{
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sLog.outError("%s gameobject was not found (guid: %u).", step.script->GetDebugInfo().c_str(), step.script->RespawnGameobject.GOGuid);
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sLog->outError("%s gameobject was not found (guid: %u).", step.script->GetDebugInfo().c_str(), step.script->RespawnGameobject.GOGuid);
|
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break;
|
||||
}
|
||||
|
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@@ -630,7 +630,7 @@ void Map::ScriptsProcess()
|
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pGO->GetGoType() == GAMEOBJECT_TYPE_BUTTON ||
|
||||
pGO->GetGoType() == GAMEOBJECT_TYPE_TRAP)
|
||||
{
|
||||
sLog.outError("%s can not be used with gameobject of type %u (guid: %u).",
|
||||
sLog->outError("%s can not be used with gameobject of type %u (guid: %u).",
|
||||
step.script->GetDebugInfo().c_str(), uint32(pGO->GetGoType()), step.script->RespawnGameobject.GOGuid);
|
||||
break;
|
||||
}
|
||||
@@ -653,7 +653,7 @@ void Map::ScriptsProcess()
|
||||
if (WorldObject* pSummoner = _GetScriptWorldObject(source, true, step.script))
|
||||
{
|
||||
if (!step.script->TempSummonCreature.CreatureEntry)
|
||||
sLog.outError("%s creature entry (datalong) is not specified.", step.script->GetDebugInfo().c_str());
|
||||
sLog->outError("%s creature entry (datalong) is not specified.", step.script->GetDebugInfo().c_str());
|
||||
else
|
||||
{
|
||||
float x = step.script->TempSummonCreature.PosX;
|
||||
@@ -662,7 +662,7 @@ void Map::ScriptsProcess()
|
||||
float o = step.script->TempSummonCreature.Orientation;
|
||||
|
||||
if (!pSummoner->SummonCreature(step.script->TempSummonCreature.CreatureEntry, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->TempSummonCreature.DespawnDelay))
|
||||
sLog.outError("%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);
|
||||
sLog->outError("%s creature was not spawned (entry: %u).", step.script->GetDebugInfo().c_str(), step.script->TempSummonCreature.CreatureEntry);
|
||||
}
|
||||
}
|
||||
break;
|
||||
@@ -680,13 +680,13 @@ void Map::ScriptsProcess()
|
||||
// Target must be GameObject.
|
||||
if (!target)
|
||||
{
|
||||
sLog.outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
|
||||
sLog->outError("%s target object is NULL.", step.script->GetDebugInfo().c_str());
|
||||
break;
|
||||
}
|
||||
|
||||
if (target->GetTypeId() != TYPEID_GAMEOBJECT)
|
||||
{
|
||||
sLog.outError("%s target object is not gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",
|
||||
sLog->outError("%s target object is not gameobject (TypeId: %u, Entry: %u, GUID: %u), skipping.",
|
||||
step.script->GetDebugInfo().c_str(), target->GetTypeId(), target->GetEntry(), target->GetGUIDLow());
|
||||
break;
|
||||
}
|
||||
@@ -710,7 +710,7 @@ void Map::ScriptsProcess()
|
||||
// TODO: Allow gameobjects to be targets and casters
|
||||
if (!source && !target)
|
||||
{
|
||||
sLog.outError("%s source and target objects are NULL.", step.script->GetDebugInfo().c_str());
|
||||
sLog->outError("%s source and target objects are NULL.", step.script->GetDebugInfo().c_str());
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -743,13 +743,13 @@ void Map::ScriptsProcess()
|
||||
|
||||
if (!uSource || !uSource->isType(TYPEMASK_UNIT))
|
||||
{
|
||||
sLog.outError("%s no source unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
|
||||
sLog->outError("%s no source unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!uTarget || !uTarget->isType(TYPEMASK_UNIT))
|
||||
{
|
||||
sLog.outError("%s no target unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
|
||||
sLog->outError("%s no target unit found for spell %u", step.script->GetDebugInfo().c_str(), step.script->CastSpell.SpellID);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -809,7 +809,7 @@ void Map::ScriptsProcess()
|
||||
if (Unit* pSource = _GetScriptUnit(source, true, step.script))
|
||||
{
|
||||
if (!sWaypointMgr->GetPath(step.script->LoadPath.PathID))
|
||||
sLog.outError("%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID);
|
||||
sLog->outError("%s source object has an invalid path (%u), skipping.", step.script->GetDebugInfo().c_str(), step.script->LoadPath.PathID);
|
||||
else
|
||||
pSource->GetMotionMaster()->MovePath(step.script->LoadPath.PathID, step.script->LoadPath.IsRepeatable);
|
||||
}
|
||||
@@ -819,12 +819,12 @@ void Map::ScriptsProcess()
|
||||
{
|
||||
if (!step.script->CallScript.CreatureEntry)
|
||||
{
|
||||
sLog.outError("%s creature entry is not specified, skipping.", step.script->GetDebugInfo().c_str());
|
||||
sLog->outError("%s creature entry is not specified, skipping.", step.script->GetDebugInfo().c_str());
|
||||
break;
|
||||
}
|
||||
if (!step.script->CallScript.ScriptID)
|
||||
{
|
||||
sLog.outError("%s script id is not specified, skipping.", step.script->GetDebugInfo().c_str());
|
||||
sLog->outError("%s script id is not specified, skipping.", step.script->GetDebugInfo().c_str());
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -851,7 +851,7 @@ void Map::ScriptsProcess()
|
||||
|
||||
if (!cTarget)
|
||||
{
|
||||
sLog.outError("%s target was not found (entry: %u)", step.script->GetDebugInfo().c_str(), step.script->CallScript.CreatureEntry);
|
||||
sLog->outError("%s target was not found (entry: %u)", step.script->GetDebugInfo().c_str(), step.script->CallScript.CreatureEntry);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -860,7 +860,7 @@ void Map::ScriptsProcess()
|
||||
//if no scriptmap present...
|
||||
if (!datamap)
|
||||
{
|
||||
sLog.outError("%s unknown scriptmap (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->CallScript.ScriptType);
|
||||
sLog->outError("%s unknown scriptmap (%u) specified, skipping.", step.script->GetDebugInfo().c_str(), step.script->CallScript.ScriptType);
|
||||
break;
|
||||
}
|
||||
|
||||
@@ -874,7 +874,7 @@ void Map::ScriptsProcess()
|
||||
if (Creature *cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script))
|
||||
{
|
||||
if (cSource->isDead())
|
||||
sLog.outError("%s creature is already dead (Entry: %u, GUID: %u)",
|
||||
sLog->outError("%s creature is already dead (Entry: %u, GUID: %u)",
|
||||
step.script->GetDebugInfo().c_str(), cSource->GetEntry(), cSource->GetGUIDLow());
|
||||
else
|
||||
{
|
||||
@@ -930,12 +930,12 @@ void Map::ScriptsProcess()
|
||||
break;
|
||||
|
||||
default:
|
||||
sLog.outError("Unknown script command %s.", step.script->GetDebugInfo().c_str());
|
||||
sLog->outError("Unknown script command %s.", step.script->GetDebugInfo().c_str());
|
||||
break;
|
||||
}
|
||||
|
||||
m_scriptSchedule.erase(iter);
|
||||
sWorld.DecreaseScheduledScriptCount();
|
||||
sWorld->DecreaseScheduledScriptCount();
|
||||
|
||||
iter = m_scriptSchedule.begin();
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user