*Use triggerAmount instead of fixed number for improved stormstrike. Author: nos4r2zod

--HG--
branch : trunk
This commit is contained in:
megamage
2009-07-31 11:00:25 +08:00
parent ad1752ca84
commit 94aa35c828

View File

@@ -7873,9 +7873,10 @@ bool Unit::HandleProcTriggerSpell(Unit *pVictim, uint32 damage, AuraEffect* trig
((Player*)this)->RemoveSpellCategoryCooldown(1209, true);
break;
}
case 63375: // Improved Stormstrike
// Improved Stormstrike
case 63375:
{
basepoints0 = GetCreateMana() * 0.20f;
basepoints0 = int32(GetCreateMana() * triggerAmount / 100);
break;
}
// Maelstrom Weapon