Core/Logging: Remove LOG_FILTER_XXX defines with it's value (remember logger names are case-sensitive)

This commit is contained in:
Spp
2013-11-08 10:50:51 +01:00
parent 16a51e328a
commit 94e2b9332a
238 changed files with 4540 additions and 4587 deletions

View File

@@ -33,7 +33,7 @@ void WorldSession::HandleAttackSwingOpcode(WorldPacket& recvData)
uint64 guid;
recvData >> guid;
TC_LOG_DEBUG(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_ATTACKSWING Message guidlow:%u guidhigh:%u", GUID_LOPART(guid), GUID_HIPART(guid));
Unit* pEnemy = ObjectAccessor::GetUnit(*_player, guid);
@@ -78,11 +78,11 @@ void WorldSession::HandleSetSheathedOpcode(WorldPacket& recvData)
uint32 sheathed;
recvData >> sheathed;
//TC_LOG_DEBUG(LOG_FILTER_PACKETIO, "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
//TC_LOG_DEBUG("network", "WORLD: Recvd CMSG_SETSHEATHED Message guidlow:%u value1:%u", GetPlayer()->GetGUIDLow(), sheathed);
if (sheathed >= MAX_SHEATH_STATE)
{
TC_LOG_ERROR(LOG_FILTER_NETWORKIO, "Unknown sheath state %u ??", sheathed);
TC_LOG_ERROR("network", "Unknown sheath state %u ??", sheathed);
return;
}