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Core/Build: Removed obsolete SystemConfig.h and made genrev be part of shared library, which allows cache hits to happen more likely
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@@ -36,10 +36,10 @@
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#include "PlayerDump.h"
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#include "Player.h"
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#include "ReputationMgr.h"
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#include "Revision.h"
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#include "ScriptMgr.h"
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#include "SharedDefines.h"
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#include "SocialMgr.h"
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#include "SystemConfig.h"
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#include "UpdateMask.h"
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#include "Util.h"
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#include "World.h"
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@@ -827,7 +827,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder* holder)
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// send server info
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if (sWorld->getIntConfig(CONFIG_ENABLE_SINFO_LOGIN) == 1)
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chH.PSendSysMessage(_FULLVERSION);
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chH.PSendSysMessage(Revision::GetFullVersion().c_str());
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TC_LOG_DEBUG("network", "WORLD: Sent server info");
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}
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