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Core/Spells: updated fixed Renewed Hope crit chance bonus.
* Inner Focus will now get consumed when one of the affected healing spells get getting casted Closes #12 Closes #15
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@@ -7107,9 +7107,9 @@ float Unit::GetUnitSpellCriticalChance(Unit* victim, SpellInfo const* spellProto
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if (victim->HasAuraState(AURA_STATE_HEALTHLESS_35_PERCENT, spellProto, this))
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crit_chance += (*i)->GetAmount();
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break;
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case 7997: // Renewed Hope
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case 7998:
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if (victim->HasAura(6788))
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case 57470: // Renewed Hope
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case 57472:
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if (victim->HasAura(6788) || victim->HasAura(47930))
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crit_chance += (*i)->GetAmount();
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break;
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default:
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