diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp index 6e4d6b4edec..cd234182715 100644 --- a/src/server/scripts/Commands/cs_debug.cpp +++ b/src/server/scripts/Commands/cs_debug.cpp @@ -1519,7 +1519,7 @@ public: static bool HandleDebugNearGraveyard(ChatHandler* handler, char const* args) { Player* player = handler->GetSession()->GetPlayer(); - const WorldSafeLocsEntry* nearestLoc = nullptr; + WorldSafeLocsEntry const* nearestLoc = nullptr; if (stricmp(args, "linked")) { @@ -1542,10 +1542,10 @@ public: for (uint32 i = 0; i < sWorldSafeLocsStore.GetNumRows(); ++i) { - const WorldSafeLocsEntry* loc = sWorldSafeLocsStore.LookupEntry(i); - if (loc && loc->map_id == player->GetMapId()) + WorldSafeLocsEntry const* loc = sWorldSafeLocsStore.LookupEntry(i); + if (loc && loc->MapID == player->GetMapId()) { - float dist = (loc->x - x) * (loc->x - x) + (loc->y - y) * (loc->y - y) + (loc->z - z) * (loc->z - z); + float dist = (loc->Loc.X - x) * (loc->Loc.X - x) + (loc->Loc.Y - y) * (loc->Loc.Y - y) + (loc->Loc.Z - z) * (loc->Loc.Z - z); if (dist < distNearest) { distNearest = dist; @@ -1556,7 +1556,7 @@ public: } if (nearestLoc) - handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD, nearestLoc->ID, nearestLoc->x, nearestLoc->y, nearestLoc->z); + handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD, nearestLoc->ID, nearestLoc->Loc.X, nearestLoc->Loc.Y, nearestLoc->Loc.Z); else handler->PSendSysMessage(LANG_COMMAND_NEARGRAVEYARD_NOTFOUND);