diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index f559f5294b8..abb74717ce4 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -1937,7 +1937,7 @@ struct SkillRaceClassInfoEntry uint32 RaceMask; // 2 m_raceMask uint32 ClassMask; // 3 m_classMask uint32 Flags; // 4 m_flags - //uint32 Unk; // 5 m_unk + uint32 Availability; // 5 m_availability //uint32 MinLevel; // 6 m_minLevel uint32 SkillTier; // 7 m_skillTierID //uint32 SkillCostType; // 8 m_skillCostIndex diff --git a/src/server/game/DataStores/DBCfmt.h b/src/server/game/DataStores/DBCfmt.h index eba288a9fa4..8be55283ef8 100644 --- a/src/server/game/DataStores/DBCfmt.h +++ b/src/server/game/DataStores/DBCfmt.h @@ -134,7 +134,7 @@ char const ScalingStatDistributionfmt[] = "niiiiiiiiiiiiiiiiiiiixi"; char const ScalingStatValuesfmt[] = "iniiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiiii"; char const SkillLinefmt[] = "nisxixi"; char const SkillLineAbilityfmt[] = "niiiixxiiiiiii"; -char const SkillRaceClassInfofmt[] = "diiiixxix"; +char const SkillRaceClassInfofmt[] = "diiiiixix"; char const SkillTiersfmt[] = "nxxxxxxxxxxxxxxxxiiiiiiiiiiiiiiii"; char const SoundEntriesfmt[] = "nxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxx"; char const SpellCastTimefmt[] = "nixx";