From 960174f69f36839be9109d3fcdf537b901aed658 Mon Sep 17 00:00:00 2001 From: Ovahlord Date: Tue, 19 Nov 2019 13:35:00 +0100 Subject: [PATCH] Scripts/GB: remove spellclick flag from battered red drakes after ejecting their player --- src/server/scripts/EasternKingdoms/GrimBatol/grim_batol.cpp | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/server/scripts/EasternKingdoms/GrimBatol/grim_batol.cpp b/src/server/scripts/EasternKingdoms/GrimBatol/grim_batol.cpp index 501a7c36b66..35d221abfa4 100644 --- a/src/server/scripts/EasternKingdoms/GrimBatol/grim_batol.cpp +++ b/src/server/scripts/EasternKingdoms/GrimBatol/grim_batol.cpp @@ -219,7 +219,10 @@ struct npc_grim_batol_battered_red_drake: public VehicleAI _events.ScheduleEvent(EVENT_PREPARE_BOMBARDMENT, 1s); } else + { player->SetMover(player); + me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_SPELLCLICK); + } } void UpdateAI(uint32 diff) override