diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 34864e42420..0f5c1f9d703 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -2737,7 +2737,7 @@ bool GameObject::IsAtInteractDistance(Position const& pos, float radius) const bool GameObject::IsWithinDistInMap(Player const* player) const { - return IsInMap(this) && IsInPhase(player) && IsAtInteractDistance(player); + return IsInMap(player) && IsInPhase(player) && IsAtInteractDistance(player); } SpellInfo const* GameObject::GetSpellForLock(Player const* player) const