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Core/Mechanics:
- Add basic support for focus used by players (hunters) - Drop all support for pet happieness (as it has been completely removed) - Add new fields to characters db to store new power values (Should now be able to create characters again)
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@@ -737,7 +737,6 @@ CREATE TABLE `character_pet` (
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`slot` tinyint(3) unsigned NOT NULL DEFAULT '0',
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`curhealth` int(10) unsigned NOT NULL DEFAULT '1',
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`curmana` int(10) unsigned NOT NULL DEFAULT '0',
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`curhappiness` int(10) unsigned NOT NULL DEFAULT '0',
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`savetime` int(10) unsigned NOT NULL DEFAULT '0',
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`abdata` text,
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PRIMARY KEY (`id`),
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@@ -1034,6 +1033,10 @@ CREATE TABLE `character_stats` (
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`maxpower5` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower6` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower7` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower8` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower9` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower10` int(10) unsigned NOT NULL DEFAULT '0',
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`maxpower11` int(10) unsigned NOT NULL DEFAULT '0',
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`strength` int(10) unsigned NOT NULL DEFAULT '0',
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`agility` int(10) unsigned NOT NULL DEFAULT '0',
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`stamina` int(10) unsigned NOT NULL DEFAULT '0',
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@@ -1160,6 +1163,10 @@ CREATE TABLE `characters` (
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`power5` int(10) unsigned NOT NULL DEFAULT '0',
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`power6` int(10) unsigned NOT NULL DEFAULT '0',
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`power7` int(10) unsigned NOT NULL DEFAULT '0',
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`power8` int(10) unsigned NOT NULL DEFAULT '0',
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`power9` int(10) unsigned NOT NULL DEFAULT '0',
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`power10` int(10) unsigned NOT NULL DEFAULT '0',
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`power11` int(10) unsigned NOT NULL DEFAULT '0',
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`latency` mediumint(8) unsigned NOT NULL DEFAULT '0',
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`speccount` tinyint(3) unsigned NOT NULL DEFAULT '1',
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`activespec` tinyint(3) unsigned NOT NULL DEFAULT '0',
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