Scripts/ElwynnForest: Implemented quest "An Unlikely Informant" (#29113)

* human heritage questline
This commit is contained in:
Naddley
2023-07-04 07:19:01 +02:00
committed by GitHub
parent ee2577dde6
commit 96f2a97e10
2 changed files with 346 additions and 1 deletions

View File

@@ -15,13 +15,21 @@
* with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "ScriptMgr.h"
#include "AreaTrigger.h"
#include "AreaTriggerAI.h"
#include "Containers.h"
#include "Conversation.h"
#include "CreatureAIImpl.h"
#include "CreatureGroups.h"
#include "MotionMaster.h"
#include "ObjectAccessor.h"
#include "Player.h"
#include "ScriptMgr.h"
#include "ScriptedCreature.h"
#include "ScriptedGossip.h"
#include "SpellScript.h"
#include "TemporarySummon.h"
#include "WorldSession.h"
enum COG_Paths
{
@@ -273,7 +281,284 @@ private:
GuidVector _childrenGUIDs;
};
enum AnUnlikelyInformantData
{
QUEST_AN_UNLIKELY_INFORMANT = 72405,
GOSSIP_MENU_SIGNAL_INFORMANT = 30224,
GOSSIP_OPTION_SIGNAL_INFORMANT = 0,
CONVO_AN_UNLIKELY_INFORMANT_HELLO = 20340,
CONVO_AN_UNLIKELY_INFORMANT = 20342,
CONVO_LINE_VANESSA_TELEPORT = 53702,
CONVO_LINE_VANESSA_MOVEMENT = 52465,
CONVO_LINE_MATHIAS_QUEST_CREDIT = 52466,
CONVO_ACTOR_IDX_MATHIAS = 0,
CONVO_ACTOR_IDX_VANESSA = 1,
NPC_MATHIAS_SHAW = 198896,
NPC_VANESSA_VANCLEEF = 198883,
POINT_VANESSA_FINISH = 1,
DISPLAY_VANESSA_INVISIBLE = 71887,
DISPLAY_VANESSA_VISIBLE = 110980,
SPELL_VANESSA_STEALTH = 228928,
SPELL_VANESSA_TELEPORT_BEHIND = 396357,
SPELL_VANESSA_CHEAP_SHOT = 396359,
};
enum AnUnlikelyInformantEvents
{
EVENT_VANESSA_TELEPORT = 1,
EVENT_VANESSA_MOVE,
EVENT_VANESSA_CLONE_LEAN,
EVENT_MATHIAS_QUEST_CREDIT,
EVENT_MATHIAS_CLONE_DESPAWN
};
enum WindowToThePastData
{
GOSSIP_MENU_WINDOW_TO_THE_PAST = 30224,
GOSSIP_OPTION_WINDOW_TO_THE_PAST = 2,
SPELL_PLAY_ONYXIA_SCENE = 402962
};
Position const VanessaClonePosition = { -9462.44f, -11.7101f, 50.161f, 2.99500f };
Position const VanessaStaticPosition = { -9468.16f, -3.6128f, 49.876f, 4.47226f };
// 198896 - Master Mathias Shaw
struct npc_master_mathias_shaw_human_heritage_lions_pride_inn_basement : public ScriptedAI
{
npc_master_mathias_shaw_human_heritage_lions_pride_inn_basement(Creature* creature) : ScriptedAI(creature) { }
bool OnGossipSelect(Player* player, uint32 menuId, uint32 gossipListId) override
{
// Quest 72408 - A Window to the Past
if (menuId == GOSSIP_MENU_WINDOW_TO_THE_PAST && gossipListId == GOSSIP_OPTION_WINDOW_TO_THE_PAST)
{
CloseGossipMenuFor(player);
player->CastSpell(nullptr, SPELL_PLAY_ONYXIA_SCENE, true);
}
// Quest 72405 - An Unlikely Informant
else if (menuId == GOSSIP_MENU_SIGNAL_INFORMANT && gossipListId == GOSSIP_OPTION_SIGNAL_INFORMANT)
{
CloseGossipMenuFor(player);
Conversation::CreateConversation(CONVO_AN_UNLIKELY_INFORMANT, player, *player, player->GetGUID(), nullptr, false);
}
return true;
}
};
// 198883 - Vanessa VanCleef
struct npc_vanessa_vancleef_human_heritage_lions_pride_inn_basement : public ScriptedAI
{
npc_vanessa_vancleef_human_heritage_lions_pride_inn_basement(Creature* creature) : ScriptedAI(creature) { }
void MovementInform(uint32 /*type*/, uint32 pointId) override
{
if (pointId == POINT_VANESSA_FINISH)
_events.ScheduleEvent(EVENT_VANESSA_CLONE_LEAN, 1s);
}
void UpdateAI(uint32 diff) override
{
_events.Update(diff);
while (uint32 eventId = _events.ExecuteEvent())
{
switch (eventId)
{
case EVENT_VANESSA_CLONE_LEAN:
me->SetVirtualItem(1, 0);
me->SetNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
me->SetFacingTo(4.47226f);
me->HandleEmoteCommand(EMOTE_STATE_WALEAN02);
break;
default:
break;
}
}
}
private:
EventMap _events;
};
struct at_human_heritage_lions_pride_inn_basement_enter : AreaTriggerAI
{
at_human_heritage_lions_pride_inn_basement_enter(AreaTrigger* areatrigger) : AreaTriggerAI(areatrigger) { }
void OnUnitEnter(Unit* unit) override
{
Player* player = unit->ToPlayer();
if (!player || player->GetQuestStatus(QUEST_AN_UNLIKELY_INFORMANT) != QUEST_STATUS_INCOMPLETE)
return;
Conversation::CreateConversation(CONVO_AN_UNLIKELY_INFORMANT_HELLO, unit, unit->GetPosition(), unit->GetGUID());
}
};
// 20342 - Conversation
class conversation_an_unlikely_informant : public ConversationScript
{
public:
conversation_an_unlikely_informant() : ConversationScript("conversation_an_unlikely_informant") { }
void OnConversationCreate(Conversation* conversation, Unit* creator) override
{
Creature* mathiasObject = GetClosestCreatureWithOptions(creator, 15.0f, FindCreatureOptions().SetIgnorePhases(true).SetCreatureId(NPC_MATHIAS_SHAW));
Creature* vanessaObject = GetClosestCreatureWithOptions(creator, 15.0f, FindCreatureOptions().SetIgnorePhases(true).SetCreatureId(NPC_VANESSA_VANCLEEF));
if (!mathiasObject || !vanessaObject)
return;
TempSummon* mathiasClone = mathiasObject->SummonPersonalClone(mathiasObject->GetPosition(), TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, creator->ToPlayer());
TempSummon* vanessaClone = vanessaObject->SummonPersonalClone(VanessaClonePosition, TEMPSUMMON_MANUAL_DESPAWN, 0s, 0, 0, creator->ToPlayer());
if (!mathiasClone || !vanessaClone)
return;
_vanessaGUID = vanessaClone->GetGUID();
_mathiasGUID = mathiasClone->GetGUID();
mathiasClone->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
vanessaClone->RemoveNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
vanessaClone->SetVirtualItem(1, vanessaClone->GetVirtualItemId(0)); // add 2nd dagger to hands
conversation->AddActor(CONVO_AN_UNLIKELY_INFORMANT, CONVO_ACTOR_IDX_MATHIAS, mathiasClone->GetGUID());
conversation->AddActor(CONVO_AN_UNLIKELY_INFORMANT, CONVO_ACTOR_IDX_VANESSA, vanessaClone->GetGUID());
conversation->Start();
}
void OnConversationStart(Conversation* conversation) override
{
LocaleConstant privateOwnerLocale = LOCALE_enUS;
if (Player* owner = ObjectAccessor::GetPlayer(*conversation, conversation->GetPrivateObjectOwner()))
privateOwnerLocale = owner->GetSession()->GetSessionDbLocaleIndex();
if (Milliseconds const* teleportLineStartTime = conversation->GetLineStartTime(privateOwnerLocale, CONVO_LINE_VANESSA_TELEPORT))
_events.ScheduleEvent(EVENT_VANESSA_TELEPORT, *teleportLineStartTime);
if (Milliseconds const* movementStartTime = conversation->GetLineStartTime(privateOwnerLocale, CONVO_LINE_VANESSA_MOVEMENT))
_events.ScheduleEvent(EVENT_VANESSA_MOVE, *movementStartTime);
if (Milliseconds const* questCreditStartTime = conversation->GetLineStartTime(privateOwnerLocale, CONVO_LINE_MATHIAS_QUEST_CREDIT))
_events.ScheduleEvent(EVENT_MATHIAS_QUEST_CREDIT, *questCreditStartTime);
_events.ScheduleEvent(EVENT_MATHIAS_CLONE_DESPAWN, conversation->GetLastLineEndTime(privateOwnerLocale));
}
void OnConversationUpdate(Conversation* conversation, uint32 diff) override
{
_events.Update(diff);
switch (_events.ExecuteEvent())
{
case EVENT_VANESSA_TELEPORT:
{
Unit* privateObjectOwner = ObjectAccessor::GetUnit(*conversation, conversation->GetPrivateObjectOwner());
if (!privateObjectOwner)
break;
Creature* vanessaClone = ObjectAccessor::GetCreature(*conversation, _vanessaGUID);
if (!vanessaClone)
break;
vanessaClone->CastSpell(privateObjectOwner, SPELL_VANESSA_TELEPORT_BEHIND, true);
vanessaClone->CastSpell(privateObjectOwner, SPELL_VANESSA_CHEAP_SHOT, true);
vanessaClone->RemoveAurasDueToSpell(SPELL_VANESSA_STEALTH);
vanessaClone->SetEmoteState(EMOTE_STATE_READY1H);
break;
}
case EVENT_VANESSA_MOVE:
{
Creature* vanessaClone = ObjectAccessor::GetCreature(*conversation, _vanessaGUID);
if (!vanessaClone)
break;
vanessaClone->SetWalk(true);
vanessaClone->SetEmoteState(EMOTE_STATE_NONE);
vanessaClone->GetMotionMaster()->MovePoint(POINT_VANESSA_FINISH, VanessaStaticPosition);
break;
}
case EVENT_MATHIAS_QUEST_CREDIT:
{
Unit* privateObjectOwner = ObjectAccessor::GetUnit(*conversation, conversation->GetPrivateObjectOwner());
if (!privateObjectOwner)
break;
Creature* vanessaClone = ObjectAccessor::GetCreature(*conversation, _vanessaGUID);
if (!vanessaClone)
break;
Creature* mathiasClone = ObjectAccessor::GetCreature(*conversation, _mathiasGUID);
if (!mathiasClone)
break;
privateObjectOwner->ToPlayer()->KilledMonsterCredit(NPC_MATHIAS_SHAW);
vanessaClone->DespawnOrUnsummon();
mathiasClone->SetNpcFlag(NPCFlags(UNIT_NPC_FLAG_GOSSIP | UNIT_NPC_FLAG_QUESTGIVER));
break;
}
case EVENT_MATHIAS_CLONE_DESPAWN:
{
Creature* mathiasClone = ObjectAccessor::GetCreature(*conversation, _mathiasGUID);
if (!mathiasClone)
break;
mathiasClone->DespawnOrUnsummon();
break;
}
default:
break;
}
}
private:
ObjectGuid _vanessaGUID;
ObjectGuid _mathiasGUID;
EventMap _events;
};
// 228928 - Stealth
class spell_stealth_vanessa_human_heritage : public AuraScript
{
PrepareAuraScript(spell_stealth_vanessa_human_heritage);
void OnApply(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->SetDisplayId(DISPLAY_VANESSA_INVISIBLE);
}
void OnRemove(AuraEffect const* /*aurEff*/, AuraEffectHandleModes /*mode*/)
{
GetTarget()->SetDisplayId(DISPLAY_VANESSA_VISIBLE);
}
void Register() override
{
AfterEffectApply += AuraEffectRemoveFn(spell_stealth_vanessa_human_heritage::OnApply, EFFECT_1, SPELL_AURA_ANIM_REPLACEMENT_SET, AURA_EFFECT_HANDLE_REAL);
AfterEffectRemove += AuraEffectRemoveFn(spell_stealth_vanessa_human_heritage::OnRemove, EFFECT_1, SPELL_AURA_ANIM_REPLACEMENT_SET, AURA_EFFECT_HANDLE_REAL);
}
};
void AddSC_elwynn_forest()
{
// Creature
RegisterCreatureAI(npc_cameron);
RegisterCreatureAI(npc_master_mathias_shaw_human_heritage_lions_pride_inn_basement);
RegisterCreatureAI(npc_vanessa_vancleef_human_heritage_lions_pride_inn_basement);
// Spells
RegisterSpellScript(spell_stealth_vanessa_human_heritage);
// Conversation
new conversation_an_unlikely_informant();
// AreaTrigger
RegisterAreaTriggerAI(at_human_heritage_lions_pride_inn_basement_enter);
}