*Better names for var Modelid.

--HG--
branch : trunk
This commit is contained in:
Anubisss
2009-04-16 00:11:48 +02:00
parent 09b4ef5f76
commit 96ffb827ae
7 changed files with 45 additions and 45 deletions

View File

@@ -566,25 +566,25 @@ void ObjectMgr::LoadCreatureTemplates()
sLog.outErrorDb("Creature (Entry: %u) has non-existing faction_H template (%u)", cInfo->Entry, cInfo->faction_H);
// check model ids, supplying and sending non-existent ids to the client might crash them
if(cInfo->Modelid1 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid1))
if(cInfo->Modelid_A1 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_A1))
{
sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_A (%u), setting it to 0", cInfo->Entry, cInfo->Modelid1);
const_cast<CreatureInfo*>(cInfo)->Modelid1 = 0;
sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_A1 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_A1);
const_cast<CreatureInfo*>(cInfo)->Modelid_A1 = 0;
}
if(cInfo->Modelid2 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid2))
if(cInfo->Modelid_A2 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_A2))
{
sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_A2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid2);
const_cast<CreatureInfo*>(cInfo)->Modelid2 = 0;
sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_A2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_A2);
const_cast<CreatureInfo*>(cInfo)->Modelid_A2 = 0;
}
if(cInfo->Modelid3 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid3))
if(cInfo->Modelid_H1 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_H1))
{
sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_H (%u), setting it to 0", cInfo->Entry, cInfo->Modelid3);
const_cast<CreatureInfo*>(cInfo)->Modelid3 = 0;
sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_H1 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_H1);
const_cast<CreatureInfo*>(cInfo)->Modelid_H1 = 0;
}
if(cInfo->Modelid4 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid4))
if(cInfo->Modelid_H2 && !sCreatureModelStorage.LookupEntry<CreatureModelInfo>(cInfo->Modelid_H2))
{
sLog.outErrorDb("Creature (Entry: %u) has non-existing modelId_H2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid4);
const_cast<CreatureInfo*>(cInfo)->Modelid4 = 0;
sLog.outErrorDb("Creature (Entry: %u) has non-existing Modelid_H2 (%u), setting it to 0", cInfo->Entry, cInfo->Modelid_H2);
const_cast<CreatureInfo*>(cInfo)->Modelid_H2 = 0;
}
if(cInfo->dmgschool >= MAX_SPELL_SCHOOL)