mirror of
https://github.com/TrinityCore/TrinityCore.git
synced 2026-01-16 07:30:42 +01:00
Core/Networking: Rewrite networking threading model
Each network thread has its own io_service - this means that all operations on a given socket except queueing packets run from a single thread, removing the need for locking Sending packets now writes to a lockfree intermediate queue directly, encryption is applied in network thread if it was required at the time of sending the packet
This commit is contained in:
@@ -20,34 +20,39 @@
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#include "Log.h"
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#include <boost/asio.hpp>
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#include <functional>
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using boost::asio::ip::tcp;
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class AsyncAcceptor
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{
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public:
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typedef void(*ManagerAcceptHandler)(tcp::socket&& newSocket);
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typedef void(*AcceptCallback)(tcp::socket&& newSocket, uint32 threadIndex);
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AsyncAcceptor(boost::asio::io_service& ioService, std::string const& bindIp, uint16 port) :
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_acceptor(ioService, tcp::endpoint(boost::asio::ip::address::from_string(bindIp), port)),
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_socket(ioService), _closed(false)
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_socket(ioService), _closed(false), _socketFactory(std::bind(&AsyncAcceptor::DefeaultSocketFactory, this))
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{
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}
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template <class T>
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template<class T>
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void AsyncAccept();
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void AsyncAcceptManaged(ManagerAcceptHandler mgrHandler)
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template<AcceptCallback acceptCallback>
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void AsyncAcceptWithCallback()
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{
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_acceptor.async_accept(_socket, [this, mgrHandler](boost::system::error_code error)
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tcp::socket* socket;
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uint32 threadIndex;
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std::tie(socket, threadIndex) = _socketFactory();
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_acceptor.async_accept(*socket, [this, socket, threadIndex](boost::system::error_code error)
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{
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if (!error)
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{
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try
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{
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_socket.non_blocking(true);
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socket->non_blocking(true);
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mgrHandler(std::move(_socket));
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acceptCallback(std::move(*socket), threadIndex);
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}
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catch (boost::system::system_error const& err)
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{
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@@ -56,7 +61,7 @@ public:
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}
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if (!_closed)
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AsyncAcceptManaged(mgrHandler);
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this->AsyncAcceptWithCallback<acceptCallback>();
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});
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}
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@@ -69,10 +74,15 @@ public:
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_acceptor.close(err);
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}
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void SetSocketFactory(std::function<std::pair<tcp::socket*, uint32>()> func) { _socketFactory = func; }
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private:
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std::pair<tcp::socket*, uint32> DefeaultSocketFactory() { return std::make_pair(&_socket, 0); }
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tcp::acceptor _acceptor;
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tcp::socket _socket;
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std::atomic<bool> _closed;
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std::function<std::pair<tcp::socket*, uint32>()> _socketFactory;
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};
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template<class T>
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@@ -105,7 +105,7 @@ public:
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return std::move(_storage);
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}
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MessageBuffer& operator=(MessageBuffer& right)
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MessageBuffer& operator=(MessageBuffer const& right)
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{
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if (this != &right)
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{
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@@ -22,6 +22,8 @@
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#include "Errors.h"
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#include "Log.h"
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#include "Timer.h"
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/deadline_timer.hpp>
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#include <atomic>
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#include <chrono>
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#include <memory>
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@@ -29,11 +31,14 @@
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#include <set>
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#include <thread>
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using boost::asio::ip::tcp;
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template<class SocketType>
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class NetworkThread
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{
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public:
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NetworkThread() : _connections(0), _stopped(false), _thread(nullptr)
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NetworkThread() : _connections(0), _stopped(false), _thread(nullptr),
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_acceptSocket(_io_service), _updateTimer(_io_service)
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{
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}
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@@ -50,6 +55,7 @@ public:
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void Stop()
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{
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_stopped = true;
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_io_service.stop();
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}
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bool Start()
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@@ -80,10 +86,12 @@ public:
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std::lock_guard<std::mutex> lock(_newSocketsLock);
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++_connections;
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_newSockets.insert(sock);
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_newSockets.push_back(sock);
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SocketAdded(sock);
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}
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tcp::socket* GetSocketForAccept() { return &_acceptSocket; }
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protected:
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virtual void SocketAdded(std::shared_ptr<SocketType> /*sock*/) { }
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virtual void SocketRemoved(std::shared_ptr<SocketType> /*sock*/) { }
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@@ -95,16 +103,15 @@ protected:
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if (_newSockets.empty())
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return;
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for (typename SocketSet::const_iterator i = _newSockets.begin(); i != _newSockets.end(); ++i)
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for (std::shared_ptr<SocketType> sock : _newSockets)
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{
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if (!(*i)->IsOpen())
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if (!sock->IsOpen())
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{
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SocketRemoved(*i);
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SocketRemoved(sock);
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--_connections;
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}
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else
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_Sockets.insert(*i);
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_sockets.push_back(sock);
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}
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_newSockets.clear();
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@@ -114,55 +121,58 @@ protected:
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{
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TC_LOG_DEBUG("misc", "Network Thread Starting");
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typename SocketSet::iterator i, t;
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uint32 sleepTime = 10;
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uint32 tickStart = 0, diff = 0;
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while (!_stopped)
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{
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std::this_thread::sleep_for(std::chrono::milliseconds(sleepTime));
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tickStart = getMSTime();
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AddNewSockets();
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for (i = _Sockets.begin(); i != _Sockets.end();)
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{
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if (!(*i)->Update())
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{
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if ((*i)->IsOpen())
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(*i)->CloseSocket();
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SocketRemoved(*i);
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--_connections;
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_Sockets.erase(i++);
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}
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else
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++i;
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}
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diff = GetMSTimeDiffToNow(tickStart);
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sleepTime = diff > 10 ? 0 : 10 - diff;
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}
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_updateTimer.expires_from_now(boost::posix_time::milliseconds(10));
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_updateTimer.async_wait(std::bind(&NetworkThread<SocketType>::Update, this));
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_io_service.run();
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TC_LOG_DEBUG("misc", "Network Thread exits");
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_newSockets.clear();
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_Sockets.clear();
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_sockets.clear();
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}
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void Update()
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{
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if (_stopped)
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return;
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_updateTimer.expires_from_now(boost::posix_time::milliseconds(10));
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_updateTimer.async_wait(std::bind(&NetworkThread<SocketType>::Update, this));
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AddNewSockets();
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_sockets.erase(std::remove_if(_sockets.begin(), _sockets.end(), [this](std::shared_ptr<SocketType> sock)
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{
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if (!sock->Update())
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{
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if (sock->IsOpen())
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sock->CloseSocket();
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SocketRemoved(sock);
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--_connections;
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return true;
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}
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return false;
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}), _sockets.end());
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}
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private:
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typedef std::set<std::shared_ptr<SocketType> > SocketSet;
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typedef std::vector<std::shared_ptr<SocketType>> SocketContainer;
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std::atomic<int32> _connections;
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std::atomic<bool> _stopped;
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std::thread* _thread;
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SocketSet _Sockets;
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SocketContainer _sockets;
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std::mutex _newSocketsLock;
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SocketSet _newSockets;
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SocketContainer _newSockets;
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boost::asio::io_service _io_service;
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tcp::socket _acceptSocket;
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boost::asio::deadline_timer _updateTimer;
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};
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#endif // NetworkThread_h__
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@@ -21,15 +21,11 @@
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#include "MessageBuffer.h"
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#include "Log.h"
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#include <atomic>
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#include <vector>
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#include <mutex>
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#include <queue>
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#include <memory>
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#include <functional>
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#include <type_traits>
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#include <boost/asio/ip/tcp.hpp>
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#include <boost/asio/write.hpp>
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#include <boost/asio/read.hpp>
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using boost::asio::ip::tcp;
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@@ -63,14 +59,10 @@ public:
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return false;
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#ifndef TC_SOCKET_USE_IOCP
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std::unique_lock<std::mutex> guard(_writeLock);
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if (!guard)
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if (_isWritingAsync || _writeQueue.empty())
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return true;
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if (_isWritingAsync || (!_writeBuffer.GetActiveSize() && _writeQueue.empty()))
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return true;
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for (; WriteHandler(guard);)
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for (; HandleQueue();)
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;
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#endif
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@@ -98,14 +90,12 @@ public:
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std::bind(&Socket<T>::ReadHandlerInternal, this->shared_from_this(), std::placeholders::_1, std::placeholders::_2));
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}
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void QueuePacket(MessageBuffer&& buffer, std::unique_lock<std::mutex>& guard)
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void QueuePacket(MessageBuffer&& buffer)
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{
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_writeQueue.push(std::move(buffer));
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#ifdef TC_SOCKET_USE_IOCP
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AsyncProcessQueue(guard);
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#else
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(void)guard;
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AsyncProcessQueue();
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#endif
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}
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@@ -135,7 +125,7 @@ protected:
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virtual void ReadHandler() = 0;
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bool AsyncProcessQueue(std::unique_lock<std::mutex>&)
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bool AsyncProcessQueue()
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{
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if (_isWritingAsync)
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return false;
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@@ -157,19 +147,12 @@ protected:
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void SetNoDelay(bool enable)
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{
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boost::system::error_code err;
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_socket.set_option(boost::asio::ip::tcp::no_delay(enable), err);
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_socket.set_option(tcp::no_delay(enable), err);
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if (err)
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TC_LOG_DEBUG("network", "Socket::SetNoDelay: failed to set_option(boost::asio::ip::tcp::no_delay) for %s - %d (%s)",
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GetRemoteIpAddress().to_string().c_str(), err.value(), err.message().c_str());
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}
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std::mutex _writeLock;
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std::queue<MessageBuffer> _writeQueue;
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#ifndef TC_SOCKET_USE_IOCP
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MessageBuffer _writeBuffer;
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#endif
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boost::asio::io_service& io_service() { return _socket.get_io_service(); }
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private:
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void ReadHandlerInternal(boost::system::error_code error, size_t transferredBytes)
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@@ -190,15 +173,13 @@ private:
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{
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if (!error)
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{
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std::unique_lock<std::mutex> deleteGuard(_writeLock);
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_isWritingAsync = false;
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_writeQueue.front().ReadCompleted(transferedBytes);
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if (!_writeQueue.front().GetActiveSize())
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_writeQueue.pop();
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if (!_writeQueue.empty())
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AsyncProcessQueue(deleteGuard);
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AsyncProcessQueue();
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else if (_closing)
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CloseSocket();
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}
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@@ -210,48 +191,15 @@ private:
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void WriteHandlerWrapper(boost::system::error_code /*error*/, std::size_t /*transferedBytes*/)
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{
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std::unique_lock<std::mutex> guard(_writeLock);
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_isWritingAsync = false;
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WriteHandler(guard);
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HandleQueue();
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}
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bool WriteHandler(std::unique_lock<std::mutex>& guard)
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bool HandleQueue()
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{
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if (!IsOpen())
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return false;
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std::size_t bytesToSend = _writeBuffer.GetActiveSize();
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if (bytesToSend == 0)
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return HandleQueue(guard);
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boost::system::error_code error;
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std::size_t bytesWritten = _socket.write_some(boost::asio::buffer(_writeBuffer.GetReadPointer(), bytesToSend), error);
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if (error)
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{
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if (error == boost::asio::error::would_block || error == boost::asio::error::try_again)
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return AsyncProcessQueue(guard);
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return false;
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}
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else if (bytesWritten == 0)
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return false;
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else if (bytesWritten < bytesToSend)
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{
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_writeBuffer.ReadCompleted(bytesWritten);
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_writeBuffer.Normalize();
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return AsyncProcessQueue(guard);
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}
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// now bytesWritten == bytesToSend
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_writeBuffer.Reset();
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return HandleQueue(guard);
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}
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bool HandleQueue(std::unique_lock<std::mutex>& guard)
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{
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if (_writeQueue.empty())
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return false;
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@@ -265,7 +213,7 @@ private:
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if (error)
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{
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if (error == boost::asio::error::would_block || error == boost::asio::error::try_again)
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return AsyncProcessQueue(guard);
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return AsyncProcessQueue();
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_writeQueue.pop();
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return false;
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@@ -278,7 +226,7 @@ private:
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else if (bytesSent < bytesToSend) // now n > 0
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{
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queuedMessage.ReadCompleted(bytesSent);
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return AsyncProcessQueue(guard);
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return AsyncProcessQueue();
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}
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_writeQueue.pop();
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@@ -293,6 +241,7 @@ private:
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uint16 _remotePort;
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MessageBuffer _readBuffer;
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std::queue<MessageBuffer> _writeQueue;
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std::atomic<bool> _closed;
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std::atomic<bool> _closing;
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@@ -90,20 +90,14 @@ public:
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_threads[i].Wait();
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}
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virtual void OnSocketOpen(tcp::socket&& sock)
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virtual void OnSocketOpen(tcp::socket&& sock, uint32 threadIndex)
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{
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size_t min = 0;
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for (int32 i = 1; i < _threadCount; ++i)
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if (_threads[i].GetConnectionCount() < _threads[min].GetConnectionCount())
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min = i;
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try
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{
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std::shared_ptr<SocketType> newSocket = std::make_shared<SocketType>(std::move(sock));
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newSocket->Start();
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_threads[min].AddSocket(newSocket);
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_threads[threadIndex].AddSocket(newSocket);
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}
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catch (boost::system::system_error const& err)
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{
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@@ -113,6 +107,23 @@ public:
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int32 GetNetworkThreadCount() const { return _threadCount; }
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uint32 SelectThreadWithMinConnections() const
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{
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uint32 min = 0;
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for (int32 i = 1; i < _threadCount; ++i)
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if (_threads[i].GetConnectionCount() < _threads[min].GetConnectionCount())
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min = i;
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return min;
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}
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std::pair<tcp::socket*, uint32> GetSocketForAccept()
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{
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uint32 threadIndex = SelectThreadWithMinConnections();
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return std::make_pair(_threads[threadIndex].GetSocketForAccept(), threadIndex);
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}
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protected:
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SocketMgr() : _acceptor(nullptr), _threads(nullptr), _threadCount(1)
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{
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